Browsing projects by Tag(s)

Select a tag to browse associated projects and drill deeper into the tag cloud.

Showing page 1 of 1

A free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending their time creating great games, not building GUI sub-systems!

4.0
   
  0 reviews  |  49 users  |  165,041 lines of code  |  12 current contributors  |  Analyzed 9 days ago
 
 

An Object-Oriented networking framework for Java primarily focused toward game development. The general concept is the utilization of Message objects that are essentially beans that are streamed over the network utilizing NIO.

5.0
 
  0 reviews  |  5 users  |  10,792 lines of code  |  2 current contributors  |  Analyzed over 4 years ago
 
 

libNUI is a hardware accelerated GUI framework that makes it possible to build rich multi-platform applications based on 3D rendered dynamic layouts. Interfaces are built as a composition of widgets and behaviors, and the framework handles positioning, resizing, anchoring, and texture stretching. ... [More] Objects are connected with synchronous events and delegates for mono-threaded communication, or asynchronous notifications and message queues are used for multi-threaded applications. It also supports strings (including Unicode), paths, files, data streams, fonts, threads, critical sections, audio buffer rendering, and more. [Less]

5.0
 
  0 reviews  |  2 users  |  3,623,181 lines of code  |  5 current contributors  |  Analyzed about 2 years ago
 
 

The ZX Game Engine is a cross platform(Win32, Linux, and planned OS X) hardware accelerated 2D game engine to allow for extremely easy programming, while still allowing some low level access.

3.0
   
  0 reviews  |  1 user  |  7,657 lines of code  |  0 current contributors  |  Analyzed about 2 years ago
 
 

Azure: Infinite Skies is a free, realtime 3D game about flight simulation with some parts from RPG, as well. It's playing in a parralel world (mix of our world of 30s-50s and a fantasy world) with some really original vehicles and environments, combininig nice graphics, story and action. ... [More] It's written entirely in Python and it's based on the Panda3D game engine (http//panda3d.org). [Less]

5.0
 
  0 reviews  |  0 users  |  4,795 lines of code  |  2 current contributors  |  Analyzed 7 months ago
 
 

ctypes python module for the Irrlicht Engine SDK

0
 
  0 reviews  |  0 users  |  39,976 lines of code  |  0 current contributors  |  Analyzed 5 days ago
 
 
 
 

Creative Commons License Copyright © 2013 Black Duck Software, Inc. and its contributors, Some Rights Reserved. Unless otherwise marked, this work is licensed under a Creative Commons Attribution 3.0 Unported License . Ohloh ® and the Ohloh logo are trademarks of Black Duck Software, Inc. in the United States and/or other jurisdictions. All other trademarks are the property of their respective holders.