Projects tagged ‘development’ and ‘gcc’


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Projects tagged ‘development’ and ‘gcc’

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Refine results Project Tags c (10) compiler (8) c++ (8) programming (8) tools (6) developer (6) develop (5) windows (5) linux (5) code (5) ide (5) language (4)

[15 total ]

2467 Users
   

The GNU Compiler Collection includes front ends for C, C++, Objective-C, Fortran, Java, and Ada, as well as libraries for these languages (libstdc++, libgcj,...).
Created over 3 years ago.

112 Users
   

The KDevelop project was founded in 1998 to build up an easy to use IDE (Integrated Development Environment) for KDE. Since then, the KDevelop IDE is publicly available under the GPL and supports many programming languages.
Created over 3 years ago.

27 Users
   

Bloodshed Dev-C++ is a full-featured Integrated Development Environment (IDE) for the C/C++ programming language. It uses Mingw port of GCC (GNU Compiler Collection) as it's compiler. Dev-C++ can also ... [More] be used in combination with Cygwin or any other GCC based compiler. [Less]
Created over 3 years ago.

23 Users
   

GDC is a D language front end for the GNU Compiler Collection. It supports a number of targets and nearly all features of Digital Mars D.
Created over 2 years ago.

19 Users
   

This project is for homebrew console development tools based on the gnu compiler collection with additional tools and libraries to aid programming each supported console. The windows variants are be MinGW based.
Created over 3 years ago.

2 Users
 

Monkey Studio is a Free and cross platform IDE written in Qt 4. The project has been started by AZEVEDO Filipe for his personal use around end of June 2005, and when he found it useful he open it ... [More] to the community. The project has been welled received and some guyz join it or send feedbacks/new features. The current version is the v2 branch which succeed the v1 one and is dependent of Qt 4.4.0 minimum. It support Qt 4 projects management and embed Designer and Assistant to form a complete, fast and power full Qt 4 IDE. It's based upon a powerful and flexible plugin system that allow to extend it in an infinite way. [Less]
Created 11 months ago.

2 Users
 

GCC Software Development Kit (GCCSDK) is a portable build environment for creating RISC OS executables to be run natively on RISC OS. The build environment is designed to be hosted on a Unix-like ... [More] system, such as GNU/Linux, FreeBSD, Solaris, MacOS X or even Windows (under Cygwin). GCCSDK releases are tied-in with the corresponding GCC releases. GCCSDK can be used to compile and develop GCC and UnixLib itself, or as the basis for a cross-compiling system. It includes a number of "porting scripts" which automate the process of building and configuring new ports, which would otherwise be difficult and error prone, and not possible when done natively under RISC OS. [Less]
Created over 2 years ago.

2 Users

ooc is an object-oriented programming language that translates to C by the means of an intermediate compiler. For more details about the language see the LanguageSummary page in the wiki. Because ... [More] it's translated to C, it's very portable & ubiquitous, and, well.. nearly as fast as C (e.g. no Virtual Machine). Also, it's very simple to see how the language works "under the hood". Graphical step-by-step compiling tools have been made available, to experiment with adding new features to the compiler or fixing existing bugs. The standard library is still in development, for now it's inspired by Java's standard APIs (e.g. for Collections). For an overview of the progress, see the examples/ folder in the SVN. You are welcome to write code in ooc! push the compiler to its limits ;) [Less]
Created 7 months ago.

1 Users

The Enveria IDE for Rapid Application Development is an intuitive platform for programming robust GUI software.
Created over 3 years ago.

1 Users

A native Win32 port of the BSD PSPSDK (ps2dev.org), with freely distributable import libraries and header files (DevPaks) for building cross compiled homebrew Sony PSP (PlayStation Portable) applications.
Created about 1 year ago.