Projects tagged ‘development’, ‘graphics’, and ‘windows’


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Projects tagged ‘development’, ‘graphics’, and ‘windows’

Filtered by Project Tags development graphics windows

Refine results Project Tags library (29) linux (24) api (24) cross-platform (22) programming (20) framework (18) 3d (18) opengl (18) gui (16) macosx (15) game (13) toolkit (12)

[35 total ]
350

GTK+

   
Primary Language: C Licensed as: GNU Lesser General Public License 2.1

GTK+ is a multi-platform toolkit for creating graphical user interfaces. Offering a complete set of widgets, GTK+ is suitable for projects ranging from small one-off projects to complete application suites. GTK+ has been designed from the ground ... [More] up to support a range of languages, not only C/C++. Using GTK+ from languages such as Perl and Python (especially in combination with the Glade GUI builder) provides an effective method of rapid application development. [Less]

Metrics updated 07 Oct 08

118

Qt

   
Licensed as: GNU General Public License 2.0,GNU General Public License 3.0

Qt is a cross-platform (Windows, Unix, MacOs X) graphical toolkit. Qt features a rich API to write GUI software, but also for other aspect of application development : network classes, xml, internationalisation, database, ...

105

Simple DirectMedia Layer

   
Primary Language: C Licensed as: GNU Lesser General Public License 2.1

Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. It is used by MPEG playback software, emulators, and many ... [More] popular games, including the award winning Linux port of "Civilization: Call To Power." SDL supports Linux, Windows, Windows CE, BeOS, MacOS, Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. The code contains support for AmigaOS, Dreamcast, Atari, AIX, OSF/Tru64, RISC OS, SymbianOS, and OS/2, but these are not officially supported. SDL is written in C, but works with C++ natively, and has bindings to several other languages, including Ada, C#, Eiffel, Erlang, Euphoria, Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, P [Less]

Metrics updated about 4 hours ago

89

wxWidgets

   
Primary Language: C/C++ Licensed as: wxWindows Library License

wxWidgets lets developers create applications for Win32, Mac OS X, GTK+, X11, Motif, WinCE, and more using one codebase. It can be used from languages such as C++, Python, Perl, and C#/.NET. Unlike other cross-platform toolkits, wxWidgets ... [More] applications look and feel native. This is because wxWidgets uses the platform's own native controls rather than emulating them. [Less]

Metrics updated 10 Sep 08

64

OGRE

   
Primary Language: C++ Licensed as: GNU Lesser General Public License 2.1

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilizing hardware-accelerated 3D graphics. The class library ... [More] abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects. [Less]

Metrics updated 06 Oct 08

43

wxPython

   
Primary Language: C++ Licensed as: wxWindows Library License

wxPython is a Python extension module that wraps the wxWidgets cross-platform GUI library and provides an alternative to Tkinter and PythonWin. It attempts to mirror the class hierarchy of wxWidgets as closely as possible and is very versatile. It ... [More] can be used to create standalone GUI applications or can be used in situations in which Python is embedded in a wxWidgets C++ application as an internal scripting or macro language. The currently supported GUIs are Win32, GTK/X-Windows, and Mac OS X. [Less]

Metrics updated 03 Oct 08

32

jME

   
Primary Language: Java Licensed as: BSD-ish License

jMonkeyEngine provides a high performance, scenegraph based rendering and physics system.

Metrics updated about 14 hours ago

16

Open Scene Graph

   
Primary Language: C/C++

The OpenSceneGraph is an open source high performance 3D graphics toolkit, used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modelling. Written entirely in Standard C++ and OpenGL ... [More] it runs on all Windows platforms, OSX, GNU/Linux, IRIX, Solaris, HP-Ux, AIX and FreeBSD operating systems. [Less]

Metrics updated 22 Sep 08

12

Fast Light Tool Kit

   
Primary Language: C++ Licensed as: GNU Lesser General Public License 2.1

FLTK (pronounced "fulltick") is a cross-platform C++ GUI toolkit for UNIX/Linux (X11), Microsoft Windows, and Mac OS X. It provides modern GUI functionality without the bloat, and supports 3D graphics via OpenGL and its built-in GLUT emulation. FLTK ... [More] is designed to be small and modular enough to be statically linked, and also works fine as a shared library. It also includes an excellent UI builder called FLUID that can be used to create applications in minutes. [Less]

Metrics updated 05 Oct 08

12

Irrlicht Engine

   
Primary Language: C/C++ Licensed as: zlib/libpng license

The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.

Metrics updated about 19 hours ago