Projects tagged ‘development’, ‘linux’, and ‘windows’


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Projects tagged ‘development’, ‘linux’, and ‘windows’

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Refine results Project Tags programming (66) library (56) cross-platform (48) c++ (37) api (35) macosx (34) framework (34) mac (28) tools (27) opengl (27) game (24) graphics (24)

[88 total ]

164USERS
   

Boost was begun by members of the ISO C++ Standard committee Library Working Group to provide free peer-reviewed portable libraries to the C++ community. An additional objective is to establish "existing practice" and provide reference ... [More] implementations so that the Boost libraries are suitable for eventual standardization. Components successfully moved into draft ISO Standard C++09 include shared_ptr, regular expressions, function wrappers and binders. [Less]

136USERS
   

Qt is a cross-platform (Windows, Unix, MacOs X) graphical toolkit. Qt features a rich API to write GUI software, but also for other aspect of application development : network classes, xml, internationalisation, database, ...

121USERS
   

The KDE libraries, basis of KDE and used by many open source projects. They are based on Qt, Trolltech's cross-platform toolkit, and run on Linux, BSDs, and other Unices, as well as Microsoft Windows and Mac OS X. Licensed under GNU LGPL, they may be used by open source and proprietary applications.

110USERS
   

Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. It is used by MPEG playback software, emulators, and many ... [More] popular games, including the award winning Linux port of "Civilization: Call To Power." SDL supports Linux, Windows, Windows CE, BeOS, MacOS, Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. The code contains support for AmigaOS, Dreamcast, Atari, AIX, OSF/Tru64, RISC OS, SymbianOS, and OS/2, but these are not officially supported. SDL is written in C, but works with C++ natively, and has bindings to several other languages, including Ada, C#, Eiffel, Erlang, Euphoria, Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, P [Less]

69USERS
   

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilizing hardware-accelerated 3D graphics. The class library ... [More] abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects. [Less]

48USERS
   

Scintilla is a free source code editing component for Win32 and GTK+. As well as features found in standard text editing components, Scintilla includes features especially useful when editing and debugging source code. These include support for ... [More] syntax styling, error indicators, code completion and call tips. Styling choices are more open than with many editors, allowing the use of proportional fonts, bold and italics, multiple foreground and background colours and multiple fonts. [Less]

46USERS
   

XEmacs is a highly customizable open source text editor and application development system. It is protected under the GNU Public License and related to other versions of Emacs, in particular GNU Emacs. Its emphasis is on modern graphical user interface support and an open software development model, similar to Linux.

37USERS
   

Ganttproject is a pure Java application thats lets you plan project using Gantt charts. It lets you easily breaks down a project into tasks, show dependencies, and manage resources. It uses a file format based on XML and can export into HTML and PDF documents using XSL transformations. The software is translated into 20 languages.

32USERS
   

jMonkeyEngine provides a high performance, scenegraph based rendering and physics system.

25USERS
   

Cross platform input system designed for use with HID devices (mice, joysticks, keyboards, et al). Currently supported platforms include: Linux & Win32 (and partially OSX).

25USERS
   

The OpenKomodo Open Source Development Environment for Dynamic Languages and Web Technologies The Open Komodo project provides a code base upon which integrated development environment (IDE) software packages can be developed. ActiveState's Komodo ... [More] Edit 4.3 and later (an open source, multi-platform, multi-language editor) is an established, mature product that uses the Open Komodo platform. With the Open Komodo Project, the focus is on dynamic languages and the open web. Open Komodo is developed on top of many open source technologies, including Mozilla, Python, and Scintilla. The primary development technologies used are XUL, JavaScript, Python, and C/C++. [Less]

22USERS
 

XBMC is a multimedia player/jukebox for the Xbox from Microsoft. It can be used to play or view most common video, audio, and picture formats such as MPEG-1/2/4, DivX, XviD, MP3, AAC, JPG, and GIF directly from a CD or DVD in the Xbox DVD-ROM drive ... [More] or from the Xbox hard drive. XBMC can also stream files over a local network or from the Internet. Playlist and slideshow functions, a weather forecast, and many audio visualizations are also included. [Less]

21USERS
   

The Lightweight Java Game Library (LWJGL) is a solution aimed directly at professional and amateur Java programmers alike to enable commercial quality games to be written in Java. LWJGL provides developers access to high performance crossplatform ... [More] libraries such as OpenGL (Open Graphics Library) and OpenAL (Open Audio Library) allowing for state of the art 3D games and 3D sound. Additionally LWJGL provides access to controllers such as Gamepads, Steering wheel and Joysticks. All in a simple and straight forward API. [Less]

16USERS
   

The OpenSceneGraph is an open source high performance 3D graphics toolkit, used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modelling. Written entirely in Standard C++ and OpenGL ... [More] it runs on all Windows platforms, OSX, GNU/Linux, IRIX, Solaris, HP-Ux, AIX and FreeBSD operating systems. [Less]

12USERS
   

Perl Application Development and Refactoring Environment A Perl IDE written on Perl

12USERS
   

FLTK (pronounced "fulltick") is a cross-platform C++ GUI toolkit for UNIX/Linux (X11), Microsoft Windows, and Mac OS X. It provides modern GUI functionality without the bloat, and supports 3D graphics via OpenGL and its built-in GLUT emulation. FLTK ... [More] is designed to be small and modular enough to be statically linked, and also works fine as a shared library. It also includes an excellent UI builder called FLUID that can be used to create applications in minutes. [Less]

12USERS
   

The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.

11USERS
   

SDCC is a freeware, retargettable, optimizing ANSI-C compiler. The current version targets Intel 8051-based MCUs, the Zilog Z80, and the DS390. Targets for the Microchip PIC and Amtel AVR series are under development, and the compiler can be ... [More] retargeted for other 8 bit MCUs or PICs. The entire source code for the compiler is distributed under GPL. SDCC uses ASXXXX and ASLINK, a freeware, retargettable assembler & linker. SDCC has extensive MCU (8051)-specific language extensions, which lets it utilize the underlying hardware effectively. It includes a source-level debugger/simulator and can generate debug info for the NoICE debugger. [Less]

10USERS
   

The Xith3d project consists of powerful middleware consisting of a scenegraph and an extensible renderer. The goal is to create a lean and performative scenegraph and renderer while at the same time allowing for extensions and enchancements to all ... [More] stages of the rendering pipeline. You can think of it as a 3D engine. It allows to create games, or any application requiring a 3D visualization. It's versatile, usable with JOGL or LWJGL, embeddable in AWT, Swing, SWT (Eclipse). It has support for physics engine (JOODE), and many development facilities. It's fast and easy-to-use. [Less]

10USERS
   

The JInput Project hosts an implementation of an API for game controller discovery and polled input.

10USERS
 

XBMC media center is a free cross-platform media-player jukebox and entertainment hub. XBMC is open source (GPL) software available for Linux, Mac OS X, Microsoft Windows operating-system, and the Xbox game-console. XBMC can play a very complete ... [More] spectrum of of multimedia formats, and featuring playlist, audio visualizations, slideshow, and weather forecast functions, together with a multitude of third-party plugins. [Less]

10USERS
 

jME Physics System provides an interface between jME (jMonkey Engine) and physics engines (currently ODE [Open Dynamics Engine], JOODE and PhysX).

9USERS
 

Gammu (formerly known as MyGnokii2) is a cellular manager for various mobile phones/modems. It supports a wide variety of Nokia, Symbian, and AT devices (Siemens, Alcatel, Falcom, WaveCom, IPAQ, Samsung, SE, and others) over cables, infrared, or ... [More] BlueTooth. It contains libraries with functions for ringtones, phonebook, SMS, logos, WAP, date/time, alarm, calls, and more (used by external applications like Wammu). It also includes a command line utility that can make many things (including backups) and an SMS gateway with full MySQL and PostgreSQL support from the PHP interface. [Less]

8USERS
   

FlameRobin is an administration and management GUI tool for the Firebird DBMS written in C++ using wxWidgets and IBPP libraries. The goal of the project is to build a lightweight, cross-platform application which doesn't have any closed-source dependency for either building or running.

7USERS
 

Thousand Parsec is not only a game by itself, it is also a framework for creating a similar group of turn-based space empire building games, which are often called 4X games, from the main phases found in them: eXplore, eXpand, eXploit and ... [More] eXterminate. Some examples of games which Thousand Parsec draws ideas from are Stars!, VGA Planets, Reach for the Stars, Master of Orion and Galactic Civilizations. The idea is that a protocol is specified which defines how game servers and game clients communicate with each other. Protocol also specifies which objects are available for custom games or rulesets, which can have different rules of gamplay. Any client should be able to connect with any server and player should be able to play any game with it. [Less]

6USERS
 

A Jabber/XMPP library written in Tcl.

6USERS
   

Python IDE written in PyQt. Supports debugging (breakpoints, watch, ...), threads debugging, syntax highlighting, code templates, code completion, macros, ...

5USERS
 

Free python IDE for Windows,Mac & Linux with UML,PyChecker,Debugger,GUI design,Blender & more

5USERS
   

This project contains all testcases, demos, benchmarks, etc. to show the full power of xith3D.

5USERS
   

Ultimate++ is a C++ cross-platform rapid application development suite. It includes a set of libraries (GUI, SQL, etc..), and an integrated development environment. Rapid development is achieved by the smart and aggressive use of C++ rather than ... [More] through fancy code generators. In this respect, U++ competes with popular scripting languages while preserving C/C++ runtime characteristics. [Less]