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KDevelop

claimed by KDE

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The KDevelop project was founded in 1998 to build up an easy to use IDE (Integrated Development Environment) for KDE. Since then, the KDevelop IDE is publicly available under the GPL and supports many programming languages.

4.35484
   
  0 reviews  |  172 users  |  290,722 lines of code  |  56 current contributors  |  Analyzed about 18 hours ago
 
 
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Qt is a cross-platform application and UI framework. Using Qt, you can write applications once and deploy them across many desktop and embedded operating systems without rewriting the source code.

5.0
 
  0 reviews  |  23 users  |  7,702,285 lines of code  |  432 current contributors  |  Analyzed 11 days ago
 
 

ABCL is an implementation of Common Lisp (CL) running in the JVM: it can run in the same JVM as your Java code, allowing full mixture of Lisp and Java code. Being a full CL implementation, it runs many existing libraries and applications, such as Maxima, a computer algebra system. With support for ... [More] JSR-223, you easily extend any JSR-223 compatible application with Lisp as a macro language. This includes integration with the Ant build system using its script-tag. Note: Ohloh indicates few source code comments, based on an average of 32% comment ratio in Java projects. However, in Lisp projects, 19% is much more common. ABCL is nearly 50% Lisp, so the comment rating is underrated. [Less]

3.75
   
  0 reviews  |  21 users  |  125,475 lines of code  |  5 current contributors  |  Analyzed 5 days ago
 
 

A GUI Frontend to IzPack built with Java Swing to create an installer for your application. Installers are cross-platform, multi-language and very versatile to fit your needs.

5.0
 
  0 reviews  |  2 users  |  20,459 lines of code  |  0 current contributors  |  Analyzed about 19 hours ago
 
 

libNUI is a hardware accelerated GUI framework that makes it possible to build rich multi-platform applications based on 3D rendered dynamic layouts. Interfaces are built as a composition of widgets and behaviors, and the framework handles positioning, resizing, anchoring, and texture stretching. ... [More] Objects are connected with synchronous events and delegates for mono-threaded communication, or asynchronous notifications and message queues are used for multi-threaded applications. It also supports strings (including Unicode), paths, files, data streams, fonts, threads, critical sections, audio buffer rendering, and more. [Less]

5.0
 
  0 reviews  |  2 users  |  3,623,181 lines of code  |  5 current contributors  |  Analyzed about 2 years ago
 
 

ORCA is an interpreter for a REBOL-like language. The interpreter is a C library so that C/C++ applications can use ORCA as an embedded scripting system. ORCA stands for Open-source Rebol Can be Achieved.

5.0
 
  0 reviews  |  2 users  |  29,074 lines of code  |  0 current contributors  |  Analyzed over 1 year ago
 
 

Devchekio Code Editor is a FTP check in/out code editor. It was inspired by the use of DreamWeaver's system to access files like a library system. It's written in GTK+ so it's cross platform for Windows, Linux, BSD and even Mac OS X.

5.0
 
  0 reviews  |  1 user  |  26,981 lines of code  |  0 current contributors  |  Analyzed 2 days ago
 
 

Xennet Library is a Cross-Platform C++ Network Library providing high-level access to native Sockets, Network Classes and Network interfaces. Xennet also provides additional classes and functions for usability and additional networking features.

0
 
  0 reviews  |  1 user  |  12,373 lines of code  |  0 current contributors  |  Analyzed 5 days ago
 
 

This 2D sceletal animation libary supports OpenGl and the DirectX renderer. It reads and writes xml files for animations. The code is completely written in c++ and uses tinyxml and the standard Library. There is also an editor being developed with gtkmm alongside the libary. The editor can be used ... [More] to create animtions which can be loaded with the libary. Both, editor and libary, are still in development and additional programmers are welcome. [Less]

5.0
 
  0 reviews  |  1 user  |  57,003 lines of code  |  0 current contributors  |  Analyzed 12 months ago
 
 
 
 

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