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A native Win32 port of the BSD PSPSDK (ps2dev.org), with freely distributable import libraries and header files (DevPaks) for building cross compiled homebrew Sony PSP (PlayStation Portable) applications.
iCodeGenerator is an Open Source template based generator. It is very easy to use because it's own simple sintax. It can generate Data Access code for any programming language, like C#, Java, SQL, PHP, Perl to name a few, from any supported database (SQL Server and MySQL, Postgres and Oracle). It is being develop with C#.
These are the tasks that conforms our internal build process. The SDC tasks are a collection of MSBuild tasks that we designed to make our development team life easy. You can use these tasks in your own MSBuild projects, use them standalone or use them as further reference to write your own tasks.
Example#include 'gba.h' #include 'printf.h' int main(){ initTextBG(8,0,0); print_f('This prints 5: %d',5); } OverviewThis is a formatted string printer for the GameBoy Advance. It takes up one scrolling background, some background memory space, and a tiny amount of
This project is a Nant port of Jonathan Fuerth's ant-googlecode project. The project currently provides a single Nant task which uploads a single file and summary to a Google Code project's file download section. The typical use case is release automation: The Nant script can create
Lagniappe simplifies the design of portable, high-throughput applications on multi-⋆ architectures. Lagniappe uses a hybrid programming model: it combines a procedural specification (e.g., in C++) of the basic operators for processing requests with a declarative specification—expressed using a
A slim IDE and simulator for the 68HC11. Written in Java and designed to have pluggable CPU simulation
This project collects and maintains modules for CMake, the cross-platform, open-source make system. CMake is used to control the software compilation process using simple platform and compiler independent configuration files. The package have to be at least under the New BSD License, dual license
OpenGL Distilled Example Code Version 02 of the code was released 15 November 2008. A ZIP is available from the Downloads tab. This is the full example source code for the book OpenGL Distilled by Paul Martz. The code is completely unlicensed and free to use as you see fit.
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