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OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilizing hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying
A free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending their time creating great games, not building GUI sub-systems!
Initially intended to be entirely based around 3D graphics in Scala, Sgine has expanded to provide additional functionality for high performance interactive applications.
Azure: Infinite Skies is a free, realtime 3D game about flight simulation with some parts from RPG, as well. It's playing in a parralel world (mix of our world of 30s-50s and a fantasy world) with some really original vehicles and environments, combininig nice graphics, story and action.
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