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Plasma is a mature engine for developing virtual worlds. It is currently being used commercially for Myst Online: Uru Live and MagiQuest Online, both developed by Cyan Worlds.
Initially intended to be entirely based around 3D graphics in Scala, Sgine has expanded to provide additional functionality for high performance interactive applications.
This 2D sceletal animation libary supports OpenGl and the DirectX renderer. It reads and writes xml files for animations. The code is completely written in c++ and uses tinyxml and the standard Library. There is also an editor being developed with gtkmm alongside the libary. The editor can be used
RapidGameDevelopment EngineFlexible and convinent to use game engine. Uses DirectX for input/graphics/sound/music and C# for tools and editors. 2D game demo News:16-0ct-2009License changed from GPL to Eclipse Public License 1.0
PodiGoat Core 3 is a open-source framework written in Delphi language. It owns unique interfaces allowing to manage and control almost all part of engine. PGCore3 can be used as a main framework for any kind of 2D or 3D games and interactive applications.
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