Refine results
opengl (15)
windows (12)
programming (12)
linux (11)
3d (11)
graphics (10)
gamedev (10)
library (10)
development (9)
macosx (8)
engine (8)
c++ (8)
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilizing hardware-accelerated 3D graphics. The class library
Metrics updated 06 Oct 08
XBMC is a multimedia player/jukebox for the Xbox from Microsoft. It can be used to play or view most common video, audio, and picture formats such as MPEG-1/2/4, DivX, XviD, MP3, AAC, JPG, and GIF directly from a CD or DVD in the Xbox DVD-ROM drive
Metrics updated 10 Oct 08
The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.
Metrics updated 10 Oct 08
The JInput Project hosts an implementation of an API for game controller discovery and polled input.
Metrics updated 07 Oct 08
Extendable widget based GUI framework for 3D applications. Works with any graphics API or render engine. Comes with reference implementations for OpenGL and the Ogre rendering engine. Library is written in C++, aimed at game developers.
Metrics updated about 11 hours ago
Python-Ogre is a high-performance, full-featured Python interface to the Ogre3D graphics library. Python-Ogre currently supports all the functionality of Ogre 1.4, as well as wrappers for over 30 individual libraries: * Bullet, NxOgre (PhysX)
Metrics updated about 3 hours ago
Sonetto is an engine for RPG/J-RPG development. It uses Ogre3D as graphics engine, and provides a set of tools, functions, file formats and applications to ease the process of developing a 3D RPG. Note: J-RPG stands for "Japanese-like" role-playing game, not Java.
Metrics updated 10 Oct 08
The Configurable Math Library (CML) is an open-source C++ library designed for use in games, graphics, computational geometry, and related applications. It includes vector, matrix, and quaternion classes, and a large library of related functions.
Metrics updated about 18 hours ago
A collection of external plug-ins for the Irrlicht Engine. This is the place to get scene nodes, animators, GUI elements, materials, shaders, mesh loaders and just about anything other than patches to the engine its self. Although the project is listed as MIT license, much of the code is covered by the Irrlicht Engine license.
Metrics updated 11 Oct 08
The Java 3D core utilities
Metrics updated about 13 hours ago