Projects tagged ‘directx’ and ‘library’


[20 total ]

79 Users
   

MythTV is a home-brew PVR project. It's been under heavy development for seven years, and is now usable and full featured.
Created over 3 years ago.

27 Users
 

XBMC is a multimedia player/jukebox for the Xbox from Microsoft. It can be used to play or view most common video, audio, and picture formats such as MPEG-1/2/4, DivX, XviD, MP3, AAC, JPG, and GIF ... [More] directly from a CD or DVD in the Xbox DVD-ROM drive or from the Xbox hard drive. XBMC can also stream files over a local network or from the Internet. Playlist and slideshow functions, a weather forecast, and many audio visualizations are also included. [Less]
Created over 3 years ago.

25 Users
   

The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.
Created over 3 years ago.

11 Users
 

Python-Ogre is a high-performance, full-featured Python interface to the Ogre3D graphics library. Python-Ogre currently supports all the functionality of Ogre 1.4, as well as wrappers for over 30 ... [More] individual libraries: * Bullet, NxOgre (PhysX), ODE, and Newton physics * 4 GUIs, I/O, sound, and a lot more! This project is the successor of the original PyOgre project, created by Lakin Wecker in mid-2006. Much development is done on the Windows platform, however today Python-Ogre runs equally well on Linux and Mac OS X. Windows binaries are available, and a Linux package is in the works. If you wish to create a gaming or graphics application in Python, there isn't any else you need apart from Python-Ogre. If there is a library you'd like to have wrapped, let us know! [Less]
Created about 1 year ago.

11 Users

The JInput Project hosts an implementation of an API for game controller discovery and polled input.
Created over 3 years ago.

10 Users
   

Evas is a powerful canvas, the base of Enlightenment Foundation Libraries and the Enlightenment Window Manager (E17)
Created over 2 years ago.

4 Users

Extendable widget based GUI framework for 3D applications. Works with any graphics API or render engine. Comes with reference implementations for OpenGL and the Ogre rendering engine. Library is written in C++, aimed at game developers.
Created over 3 years ago.

3 Users

GGI stands for "General Graphics Interface", and it is a project that aims to develop a reliable, stable and fast graphics system that works everywhere. We want to allow any program using GGI to run on any platform requiring at most a recompile.
Created about 1 year ago.

1 Users

RapidGameDevelopment EngineFlexible and convinent to use game engine. Uses DirectX for input/graphics/sound/music and C# for tools and editors. 2D game demo News:16-0ct-2009License changed from GPL to Eclipse Public License 1.0
Created 12 months ago.

1 Users
 

Ogre is a very extensible engine, and we have a very active community who have produced many add-on projects which are not officially supported by the core team, but have proven extremely helpful to ... [More] users and have provoked much discussion and collaboration in the forums. Many of these are hosted in the Ogre CVS repository, under the 'ogreaddons' module, to promote collaboration and to make them easy to locate. Many people have asked for a quick reference to the add-ons and how to get hold of them, so here it is! [Less]
Created about 1 year ago.