Projects tagged ‘display’ and ‘framework’


[11 total ]

156 Users
   

A cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. SDL supports Linux, Windows, Windows ... [More] CE, BeOS, MacOS, Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. The code contains unofficial support for AmigaOS, Dreamcast, Atari, AIX, OSF/Tru64, RISC OS, SymbianOS, and OS/2. SDL is written in C, but works with C++ natively, and has bindings to several other languages, including Ada, C#, Eiffel, Erlang, Euphoria, Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP, Pike, Pliant, Python, Ruby, Smalltalk, and Tcl. [Less]
Created over 3 years ago.

31 Users
   

XBMC media center is a free cross-platform media-player jukebox and entertainment hub. XBMC is open source (GPL) software available for Linux, Mac OS X, Microsoft Windows operating-system, and the ... [More] Xbox game-console. XBMC can play a very complete spectrum of of multimedia formats, and featuring playlist, audio visualizations, slideshow, and weather forecast functions, together with a multitude of third-party plugins. [Less]
Created over 2 years ago.

27 Users
 

XBMC is a multimedia player/jukebox for the Xbox from Microsoft. It can be used to play or view most common video, audio, and picture formats such as MPEG-1/2/4, DivX, XviD, MP3, AAC, JPG, and GIF ... [More] directly from a CD or DVD in the Xbox DVD-ROM drive or from the Xbox hard drive. XBMC can also stream files over a local network or from the Internet. Playlist and slideshow functions, a weather forecast, and many audio visualizations are also included. [Less]
Created over 3 years ago.

8 Users
   

The Open Toolkit (OpenTK) is a free, fast, cross-platform C# wrapper for OpenGL, OpenGL ES, OpenAL and OpenCL. The bindings are strongly-typed and contain inline documentation for improved security ... [More] and coding speed. Additional utilities integrate the bindings with .Net, making OpenTK especially suited to Rapid Application Development. OpenTK can be used alone or integrated into GUI toolkits, like Windows.Forms and GTK#. It runs on Windows, Linux and Mac OS X without recompilation, is easy to deploy and is compatible with all .Net languages: C#, VB.Net, C++/CLI, F#, IronPython, Boo, ... [Less]
Created over 2 years ago.

3 Users
 

A collection of python scripts for XBMC. This is the home to such scripts as Apple Movie Trailers, Youtube, Xinbox, xStocks, Accuweather and Tetris just to name a few. If you have made a script ... [More] that you would like to commit to this svn contact one of the Project Admins. The offical channel for this project is #xbmc-scripting on Freenode network. Its for code support only, not support how to get a script to work. [Less]
Created about 1 year ago.

2 Users

libNUI is a hardware accelerated GUI framework that makes it possible to build rich multi-platform applications based on 3D rendered dynamic layouts. Interfaces are built as a composition of widgets ... [More] and behaviors, and the framework handles positioning, resizing, anchoring, and texture stretching. Objects are connected with synchronous events and delegates for mono-threaded communication, or asynchronous notifications and message queues are used for multi-threaded applications. It also supports strings (including Unicode), paths, files, data streams, fonts, threads, critical sections, audio buffer rendering, and more. [Less]
Created 6 months ago.

2 Users
 

Network, media, text and display advanced tool library based on Maashaack and VEGAS.
Created about 1 year ago.

1 Users

Simple to use library that handles a lot of things for you.
Created over 3 years ago.

1 Users

Libneuro is a toolkit and middleware for visual applications, including games. Currently limited to 2d surfaces, it however contains an advanced painter's algorithm which is the backbone for core ... [More] utilities like graphical user interfaces. The painter's algorithm is designed to avoid the whole screen to be redrawn on the frame buffer at every cycle, thus it is efficient on older systems. [Less]
Created about 1 year ago.

1 Users

Flash Camo (for short) is a graphics framework that allows AS 3 applications to be easily skinned from pngs, jpgs, or gifs. The framework is broken down into 3 core areas: Decals, the CSS Parser, and ... [More] the CamoDisplay. These systems can be used individually or combined to fit your needs. When used together they form a powerful set of tools to help skin and style any Flash application. With Camo’s modular approach, you can use as little or as much of the framework as you want. The entire framework is under 35k. Flash Camo is open source (under the MIT License), is compatible with FlashPlayer 9/10, Flex 3, and AIR. It can be built with the open source Flex SKD compiler or used in Flash CS 3/4 as a swc. Camo, v2.1 has just been released along with cleanups to the svn repo. If you had chec [Less]
Created about 1 year ago.