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quake3 as doom3+

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  0 reviews  |  0 users  |  952,850 lines of code  |  3 current contributors  |  Analyzed over 1 year ago
 
 

This is a place to hold my bsp library for now.

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  0 reviews  |  0 users  |  1,706 lines of code  |  0 current contributors  |  Analyzed 7 days ago
 
 

DarkRadiant is a customised version basing on GtkRadiant designed for use with the upcoming Dark Mod (www.thedarkmod.com), a Thief-inspired modification of the Doom 3 game engine.

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  0 reviews  |  0 users  |  251,463 lines of code  |  2 current contributors  |  Analyzed 6 days ago
 
 

A small game server remote control programming and user interface. Planned to support: QuakeWorld Quake 2 Quake 3 Arena Half-Life and Source engine (using SRCDS.py) id Tech 4 engine (Doom 3, Quake 4)

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  0 reviews  |  0 users  |  0 current contributors
 
 

A small utility to view the static meshes used in IdTech 4 games, such as doom3. It's designed for people who use GtkRadiant rather than the built-in editor, since GtkRadiant has no preview when selecting a static model. The GUI is built using Qt. The virtual filesystem is created using PhysicsFS.

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  0 reviews  |  0 users  |  1,143 lines of code  |  0 current contributors  |  Analyzed 2 days ago
 
 

A multiplayer, cross-platform, tactical fork of XreaL (a Quake3 based First Person Shooter). Code 43: Urban Warfare aims to build upon the classic FPS experience by improving realism and immersion with a unique combination of features.

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  0 reviews  |  0 users  |  490,784 lines of code  |  0 current contributors  |  Analyzed about 24 hours ago
 
 

Weaver is a team based, online FPS, with intense stopwatch objective gameplay (teams take turn attacking to complete objectives, fastest time wins). Unlike other FPS, there's no guns. Instead players cast spells, using combinations of mouse movements. The unique casting system, and the huge ... [More] variety of spells make an interesting, challenging, and novel game. Combat is fast paced and enduring - it takes more than one hit to kill someone. Game play rewards teamwork, requiring it to make use of all the spells and achieve objectives. [Less]

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  0 reviews  |  0 users  |  0 current contributors
 
 

Id Software's Id-tech-4-BFG in the Ada programming language.

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  0 reviews  |  0 users  |  691,929 lines of code  |  6 current contributors  |  Analyzed 1 day ago
 
 
 
 

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