Select a tag to browse associated projects and drill deeper into the tag cloud.
NUnit is a unit testing framework for all .NET languages on any .NET platform. It was ported from JUnit.
Mono provides the necessary software to develop and run .NET client and server applications on Linux, Solaris, Mac OS X, Windows, and Unix. Sponsored by Novell (http://www.novell.com), the Mono open source project has an active and enthusiastic contributing community and is positioned to become the ... [More]
CruiseControl is a framework for a continuous build process. It includes, but is not limited to, plugins for email notification, Ant, and various source control tools. A Web interface is provided to view the details of the current and previous builds.
MbUnit is an advanced xUnit framework. It is easily extensible and offers features that no other xUnit framework does. It has been described as NUnit on crack. One of the most important of it's unique features is parameterized unit tests.
Visual Nunit providers Visual Studio 2008 and 2010 integration for NUnit tests. Project test cases can be viewed in table, filtered, run and debugged. Visual Nunit is implemented as Visual Studio Integration Package.
A wrist-friendly language targeting the Common Language Runtime (.NET / Mono) with an extensible compiler pipeline, a syntax reminiscent of Python, and many other features (like type inference, syntactic macros, etc.)
Gendarme is a extensible rule-based tool to find problems in .NET applications and libraries. Gendarme inspects programs and libraries that contain code in ECMA CIL format (Mono and .NET) and looks for common problems with the code, problems that compiler do not typically check or have not ... [More]
SubSonic is a toolset that helps a website build itself. It brings some of the fun and elegance of Ruby on Rails to ASP.NET.
The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.