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A C++ implementation of the Lucene indexing library.

4.5
   
  0 reviews  |  7 users  |  329,916 lines of code  |  2 current contributors  |  Analyzed 5 days ago
 
 

Gnoll is a free 3d action/rpg game engine.

4.75
   
  0 reviews  |  5 users  |  24,929 lines of code  |  0 current contributors  |  Analyzed about 14 hours ago
 
 

Open Dungeons is an open source game based on the Dungeon Keeper series of games with a different story and new creatures.

5.0
 
  0 reviews  |  3 users  |  120,639 lines of code  |  7 current contributors  |  Analyzed 1 day ago
 
 

Kochol Game Engine(KGE) is an object-oriented hardware accelerated 3D Game engine. Easy to use and powerful engine for cutting edge games.

5.0
 
  0 reviews  |  3 users  |  105,731 lines of code  |  6 current contributors  |  Analyzed 4 days ago
 
 

sbf, a shortcut for SConsBuildFrameWork is a build system construct using SCons.

5.0
 
  0 reviews  |  3 users  |  9,083 lines of code  |  6 current contributors  |  Analyzed 1 day ago
 
 

Association Subscribers Manager allow any association you might also call it "clubs" (like sports clubs or art clubs) to manage easily a large number of subscribers. It runs on GNU/Linux, Mac OS X and windows systems thanks to the Qt 4 framework.

5.0
 
  1 review  |  2 users  |  709,246 lines of code  |  1 current contributor  |  Analyzed 6 days ago
 
 

Rem

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The project aims to the creation of an UML tool suitable both for academia and the industry, including Ivar Jacobson's proposed extensions for Aspect-Oriented Software Development (AOSD). -Creation of a cross-platform (Linux, Windows & Mac OS X) UML editor, using C++; - Allow users to ... [More] create (in its first release) use case, sequence and class diagrams; - Include AOSD extensions to create models for aspects, pointcuts and advices; - Provide interoperability through the export of diagrams using the XMI standard; - Deliver a high-quality code base, thoroughly unit- and functionally tested; - Provide a usable, standard and easy-to-use user interface. The name "Rem" stands for "Requirements and Entity Modeler" but is also a reference to Rem Koolhaas, one of the greatest architects of all time [Less]

5.0
 
  0 reviews  |  1 user  |  9,431 lines of code  |  0 current contributors  |  Analyzed over 1 year ago
 
 

Gnome Linux Kernel Monitor is a project that aims to provide an environment (graphical or command-line) to monitor processes into the Linux kernel.

0
 
  0 reviews  |  1 user  |  27,456 lines of code  |  0 current contributors  |  Analyzed 6 days ago
 
 

Currently implemented using an XSLT script to generate Java source comprising the class and method declarations, suitable for running through Doxygen. Includes a partial set of Java declarations of the framework of REALbasic so your source will be shown with the correct parent classes. HTML output for a large project can be viewed here.

0
 
  0 reviews  |  1 user  |  504 lines of code  |  0 current contributors  |  Analyzed 3 days ago
 
 

Voodoo Shader is a comprehensive graphics framework for powering shaders in multiple programs, during development or after release. Voodoo uses plugins and a shared core to support many games and other applications and is compatible with Direct3D and OpenGL.

0
 
  0 reviews  |  1 user  |  19,585 lines of code  |  1 current contributor  |  Analyzed 11 months ago
 
 
 
 

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