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Open Dungeons is an open source game based on the Dungeon Keeper series of games with a different story and new creatures.
Kochol Game Engine(KGE) is an object-oriented hardware accelerated 3D Game engine. Easy to use and powerful engine for cutting edge games.
Association Subscribers Manager allow any association you might also call it "clubs" (like sports clubs or art clubs) to manage easily a large number of subscribers. It runs on GNU/Linux, Mac OS X and windows systems thanks to the Qt 4 framework.
The project aims to the creation of an UML tool suitable both for academia and the industry, including Ivar Jacobson's proposed extensions for Aspect-Oriented Software Development (AOSD). -Creation of a cross-platform (Linux, Windows & Mac OS X) UML editor, using C++; - Allow users to
Gnome Linux Kernel Monitor is a project that aims to provide an environment (graphical or command-line) to monitor processes into the Linux kernel.
Currently implemented using an XSLT script to generate Java source comprising the class and method declarations, suitable for running through Doxygen. Includes a partial set of Java declarations of the framework of REALbasic so your source will be shown with the correct parent classes. HTML output for a large project can be viewed here.
Voodoo Shader is a comprehensive graphics framework for powering shaders in multiple programs, during development or after release. Voodoo uses plugins and a shared core to support many games and other applications and is compatible with Direct3D and OpenGL.
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