Project TetriSiege began life as a course project at UCSD. It was presented as a 'finished' product at the end of that course, and to some extent worked.
However, the code base was a mess and the
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game was in fact quite riddled with bugs. For that reason several members of the original development team have undertaken to re-develop the game in order to clean up the code, remove many of the existing bugs, and enhance the playability of the game substantially.
We will be looking to incorporate more people as the project grows, so if you like what you see, please contact us.
The presentation video of the original game is available here. Take a look! [Less]