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Voodoo Shader is a comprehensive graphics framework for powering shaders in multiple programs, during development or after release. Voodoo uses plugins and a shared core to support many games and other applications and is compatible with Direct3D and OpenGL.

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  0 reviews  |  1 user  |  19,585 lines of code  |  1 current contributor  |  Analyzed 11 months ago
 
 

OpenRD is a remote graphics tool

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  0 reviews  |  1 user  |  9,274 lines of code  |  0 current contributors  |  Analyzed 8 days ago
 
 

A Lua bindings generator that uses Doxygen to parse C/C++ headers. Used to create all bindings in Lubyk.

5.0
 
  0 reviews  |  1 user  |  8,736 lines of code  |  1 current contributor  |  Analyzed 2 days ago
 
 

PixelLight is a cross-platform application framework for any kind of 3D applications like games, interactive simulations or visualizations. It's based on a highly flexible scene graph system that allows you to compose and visualize any type of 3D scene for your application. PixelLight is ... [More] written in C++ and has been designed with flexibility and extensibility as one of it's main goals. Therefore, it's not only a 3D engine, but a consistent framework that allows you to combine all the components that you need for your application without having to care about the differences of the actual libraries, APIs or operating systems that you are using. The underlying systems and libraries are abstracted by a powerful reflection and component system. [Less]

5.0
 
  0 reviews  |  1 user  |  43,108 lines of code  |  7 current contributors  |  Analyzed 1 day ago
 
 

HyperSQL is like a doxygen plus javadoc for SQL, hypermapping SQL views, packages, procedures, and functions to HTML source code listings and showing all code locations where these are used.

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  0 reviews  |  0 users  |  0 current contributors
 
 

DocX is a JavaDoc(Doxygen) like documentation system for C/C++, Java, etc. And it's more flexible. It's easy for you to extend supported input formats and to customize output representation.

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  0 reviews  |  0 users  |  7,697 lines of code  |  0 current contributors  |  Analyzed about 1 year ago
 
 

This project comprises a system for documenting Max/MSP patches which generates Doxygen-compatible files and ultimately Doxygen-generated documentation (in HTML, rtf, etc). Mac only, Max 4.6 only at present. This is around beta-level software: it is working but due to Max 5's release its ... [More] development has been paused. It will be being used for another project in Sep 2008 so a release should be expected around then. In the meantime you would need to compile the libmaxygen (JNI) project and place the libmaxygen.jnilib in /Library/Java/Extensions. The 'maxygen' Java package would need to go in your MXJ-Java classpath. To configure Dosygen, the following is recommended: Set the 'working directory' to the directory containing your Max patcher and its maxygen-generated files. Set OUTPUT_DIRECTORY to the same directory (although you could easily put it somewhere else) this creates html sub-directories (and rtf if enabled etc.) Add this same directory to the INPUT directory list. Add this same directory to the IMAGE_PATH directory list. Add 'mxt', 'txt', 'help' to the list of file patterns. I recommend using the maxygen.css included with the example/help file (as this wraps line endings better than the default where there are very long lines of code) do this via HTML_STYLESHEET. I recommend outputting only html (many of the maxygen features only take advantage of this format at present). You can use the Doxyfile included as a starting point but you would need to update ALL of the path settings above. [Less]

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  0 reviews  |  0 users  |  10,566 lines of code  |  0 current contributors  |  Analyzed 12 days ago
 
 

IntroductionDoxygen2GWiki is a tool which takes Doxygen generated documentation and converts it into a Google Code's Wiki markup. It can also control subversion, adding and removing files from the repository as necessary. Running Doxygen2GWikiTo run Doxygen2GWiki simply type... ... [More] doxygen2gwikiThis will look for Doxygen generated XML documentation in doc/xml and place the resulting code into wiki/. The location of the various files can be controlled through the use of options... doxygen2gwiki -d examples/doxygen/doc/xml -o examples/doxygen/wiki -p ExampleThis command will look for the XML documentation in examples/doxygen/doc/xml and will place the output into examples/doxygen/wiki. All filenames will be prefixed with Example_ rather than the default Doxygen_. ExamplesAs an example, the complete Doxygen user manual can be found here. The equivalent HTML output is here. [Less]

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  0 reviews  |  0 users  |  2,470 lines of code  |  0 current contributors  |  Analyzed 8 days ago
 
 

This is Doxygen Comments generator writen in Perl. It works on header files.

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  0 reviews  |  0 users  |  253 lines of code  |  0 current contributors  |  Analyzed 8 days ago
 
 

DocGen is short for Documents Generator made by Galaxy.org, PRC. It is a JavaDoc(Doxygen) like documentation system for multi-language, such as C/C++, Java, etc. It has its own syntax and is similar to JavaDoc or Doxygen, so you can easily try DocGen. And it is easier than Doxygen. We want to make ... [More] it generate serveral kinds of output files, HTML is default and is also the first one to support. [Less]

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  0 reviews  |  0 users  |  0 current contributors
 
 
 
 

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