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Thousand Parsec is a framework for turn based space empire building games. It is important to understand that Thousand Parsec is not a game by itself: it is a framework for creating a similar group of games. Some of the games, such as our first demo game MiniSec, are developed by the Thousand ... [More]
Space Empire PulsarSpace Empire Pulsar sera un jeu de stratégie tour par tour, multijoueur, inspiré de Konquest avec de nouvelles règles et une vue en 3D. Il devrait être implémenté en JAVA, ce qui le rend multiplateforme. Status Rédaction du cahier des chargesEN COURS Space Empire Pulsar WIKI
Dominion Wars Dominion Wars is the struggle between the Terran Dominion, Xenophine Empire and the Arbiter's Alliance. In the course of their fighting they have each developed technologies to help them combat their foes. The aim: Planetary Control and Defence! Story Terran Dominion Your ... [More]
Gets a film from empireonline.com and grabs most of the info. First, create a new class, then method chain ($film->getDirectors()->getCast()->getPoster()) to get the info into the class. The data will then be accessible by $film->poster etc. Avaliable Info getAll() - does all the ... [More]
MMO browser strategy game in which users can handle economical, diplomatic and military tasks to further increase their empire. Create alliances, battle other players with huge armies led by generals, trade resources, and more. http://devana.eu
For help with: Undersea base command & control systems Secret WMD R&D Unfeasibly complex torture devices for captured secret agents Personnel management for assorted lackeys & minions
Thousand Parsec is a framework for turn based space empire building games. Thousand Parsec includes everything you need to play running games, set up your own games and build your own space empire games. Some examples of games which Thousand Parsec draws ideas from are Reach for the Stars, Stars! ... [More]
The game is made in Delphi and in Lazarus. I had problems with Lazarus because for now it doesn't support MDI applications. El juego está hecho en Delphi y Lazarus. Tuve problemas con Lazarus debido a que por ahora no tiene soporte para crear aplicaciones MDI.
Intranet de Empire Eco-Weist para el Registro e Inventario de Materiales Reciclables desarrollado por Soluciones Integrales de Software Vox (SISVOX)