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WCell is an open-source server emulation package for the popular MMORPG, World of Warcraft ©. It is written in C#, and utilizes the .NET framework. It employs many powerful technologies such as XML, WCF, and the ActiveRecord pattern. WCell is multi-threaded and thus designed to scale with today's multi-processor servers.
aCis is a fork of L2J, based on last L2J Interlude. aCis is the acronym of "another Crappy interlude server", and tends to improve general server behavior, add missing stuff and of course delete crappy ones. Not-at-all orientated custom, the pack gives you an healthy developement
Aion: The Tower of Eternity is a visually stunning massively multiplayer online role-playing game featuring cutting-edge imagery, breath-taking environments, and a unique world of fantasy. You play a pivotal role in the fate of Atreia, where flying takes on a completely new role and the enemy is not
Now the L2In-Flames putting all this with your project in OhLoh, causing the players have more knowledge of the development of the project! Because we are going through difficulties for our team, I will do everything again, now all have a role in the server, and mistakes will not be forgiven.
WhyEmu is a World of Warcraft server package. Based on the popular ArcEmu project it aims to provide players with a gameplay very close or identical to the Blizzard retail servers. It's a multithreaded C++ application with a relational database as a data storage backend ( MySQL/PosgreSQL ).
CellAO is based in part on the Cell Frame work which is maintained by the Wcell group. However our goal is to emulate Anarchy Online using C# and the Mysql database. This project was officaly started in the middle of 2007 Unofficaly its been around since 2006.
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