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L2J - aCis

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  Analyzed almost 2 years ago

aCis is a fork of L2J, based on last L2J Interlude. aCis is the acronym of "another Crappy interlude server", and tends to improve general server behavior, add missing stuff and of course delete crappy ones. Not-at-all orientated custom, the pack gives you an healthy developement basis for any server-type (low rate, pvp, or custo... [More]

686K lines of code

1 current contributors

Almost 2 years since last commit

6 users on Ohloh

Activity Not Available
5.0
 

WCell

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  Analyzed about 11 hours ago

WCell is an open-source server emulation package for the popular MMORPG, World of Warcraft ©. It is written in C#, and utilizes the .NET framework. It employs many powerful technologies such as XML, WCF, and the ActiveRecord pattern. WCell is multi-threaded and thus designed to scale with today's multi-processor servers.

2.6M lines of code

0 current contributors

About 1 year since last commit

5 users on Ohloh

Very Low Activity
5.0
 

aion-emu

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  Analyzed 2 days ago

Aion: The Tower of Eternity is a visually stunning massively multiplayer online role-playing game featuring cutting-edge imagery, breath-taking environments, and a unique world of fantasy. You play a pivotal role in the fate of Atreia, where flying takes on a completely new role and the enemy is not only the other player faction, but a... [More]

200K lines of code

0 current contributors

Over 4 years since last commit

3 users on Ohloh

Inactive
5.0
 

L2)( InFlames Network

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  Analyzed about 5 years ago

Now the L2In-Flames putting all this with your project in OhLoh, causing the players have more knowledge of the development of the project! Because we are going through difficulties for our team, I will do everything again, now all have a role in the server, and mistakes will not be forgiven.

0 lines of code

0 current contributors

0 since last commit

3 users on Ohloh

Activity Not Available
4.0
   
Mostly written in language not available
Licenses: GPL-3.0, GPL-3.0+

WhyEmu

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  Analyzed 11 months ago

WhyEmu is a World of Warcraft server package. Based on the popular ArcEmu project it aims to provide players with a gameplay very close or identical to the Blizzard retail servers. It's a multithreaded C++ application with a relational database as a data storage backend ( MySQL/PosgreSQL ). It also supports the popular Lua script... [More]

614K lines of code

0 current contributors

Over 3 years since last commit

3 users on Ohloh

Activity Not Available
0
 
Licenses: AGPL-1.0, GPL-3.0+

CellAO

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  Analyzed about 22 hours ago

CellAO is based in part on the Cell Frame work which is maintained by the Wcell group. However our goal is to emulate Anarchy Online using C# and the Mysql database. This project was officaly started in the middle of 2007 Unofficaly its been around since 2006.

432K lines of code

6 current contributors

About 1 month since last commit

3 users on Ohloh

High Activity
3.66667
   

FrostCore

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  Analyzed almost 3 years ago

1.83K lines of code

1 current contributors

Almost 3 years since last commit

2 users on Ohloh

Activity Not Available
5.0
 
Licenses: No declared licenses

EST-Project -E

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  Analyzed about 1 year ago

New mmo* java emulation core...

2.02K lines of code

0 current contributors

Over 3 years since last commit

2 users on Ohloh

Activity Not Available
5.0
 

MoonEmu

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  Analyzed about 1 year ago

373K lines of code

0 current contributors

Over 4 years since last commit

1 users on Ohloh

Activity Not Available
5.0
 

Project Silvermoon Database

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  Analyzed about 4 hours ago

Project Silvermoon Database for MaNGOS and WoW 3.3.5a

7.73K lines of code

2 current contributors

3 days since last commit

1 users on Ohloh

Low Activity
5.0