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OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilizing hardware-accelerated 3D graphics. The class library
Metrics updated about 16 hours ago
jMonkeyEngine provides a high performance, scenegraph based rendering and physics system.
Metrics updated about 16 hours ago
Sauerbraten (a.k.a. Cube 2) is a free multiplayer/singleplayer first person shooter, built as a major redesign of the Cube FPS.
Metrics updated about 13 hours ago
OpenFrag is an Open Source, multi-platform game. It plays in a medieval environment where Orcs and Humans fight to the death in a multiplayer session.
Metrics updated about 17 hours ago
The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.
Metrics updated about 6 hours ago
This project is developing an engine for real-time strategy games. It originated as an open-source version of Total Annihilation, and now has several other mods available. The game boasts an active player community.
Metrics updated 07 Jul 08
The Xith3d project consists of powerful middleware consisting of a scenegraph and an extensible renderer. The goal is to create a lean and performative scenegraph and renderer while at the same time allowing for extensions and enchancements to all
Metrics updated 08 Jul 08
An object-oriented Game Engine. It abstracts the differences between platforms and allows level/scene coding through script/XML files. Subsystems based on open source libraries. Adaptable to multiple game genres (fps, space shooter, indoor, outdoor, ...) Use extensively 3rd-party open-source libraries: OGRE, ODE, Opal, RakNet, ...
Metrics updated about 8 hours ago
The 1d6 project develops tools for the free One Die roleplaying System. Its first deliverable is a battle simulator using the simple One Roll combat System for quick combat resolution. Its second deliverable is the blob_battle, where two blobs can duel. The third deliverable is babglet, which aims to ease game creation with pyglet.
Metrics updated about 23 hours ago
Marauroa is Arianne's Multiplayer Online Engine Server, that you can use to build you own online games using Marauroa as a Content Management system. Marauroa is completly written in Java using a multithreaded server architecture with a TCP
Metrics updated about 2 hours ago
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