Projects tagged ‘engine’, ‘game’, ‘graphics’, and ‘windows’


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Projects tagged ‘engine’, ‘game’, ‘graphics’, and ‘windows’

Filtered by Project Tags engine game graphics windows

Refine results Project Tags linux (11) gaming (10) opengl (10) gamedev (9) library (8) entertainment (8) api (8) cross-platform (8) macosx (8) programming (8) 3d (8) renderer (7)

[11 total ]

69USERS
   

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilizing hardware-accelerated 3D graphics. The class library ... [More] abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects. [Less]

32USERS
   

jMonkeyEngine provides a high performance, scenegraph based rendering and physics system.

12USERS
   

The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.

10USERS
   

The Xith3d project consists of powerful middleware consisting of a scenegraph and an extensible renderer. The goal is to create a lean and performative scenegraph and renderer while at the same time allowing for extensions and enchancements to all ... [More] stages of the rendering pipeline. You can think of it as a 3D engine. It allows to create games, or any application requiring a 3D visualization. It's versatile, usable with JOGL or LWJGL, embeddable in AWT, Swing, SWT (Eclipse). It has support for physics engine (JOODE), and many development facilities. It's fast and easy-to-use. [Less]

4USERS
   

ArcLib is a cross platform 2D game arcade library using the D programming language.

4USERS
 

Python-Ogre is a high-performance, full-featured Python interface to the Ogre3D graphics library. Python-Ogre currently supports all the functionality of Ogre 1.4, as well as wrappers for over 30 individual libraries: * Bullet, NxOgre (PhysX) ... [More] , ODE, and Newton physics * 4 GUIs, I/O, sound, and a lot more! This project is the successor of the original PyOgre project, created by Lakin Wecker in mid-2006. Much development is done on the Windows platform, however today Python-Ogre runs equally well on Linux and Mac OS X. Windows binaries are available, and a Linux package is in the works. If you wish to create a gaming or graphics application in Python, there isn't any else you need apart from Python-Ogre. If there is a library you'd like to have wrapped, let us know! [Less]

2USERS

A portable C++-based game engine designed to simplify and speed 2D accelerated games. Still very much under construction. Currently uses your choice of Allegro, Irrlicht or SDL/OpenGL.

2USERS
 

Orx is a platform-independent game meta-engine with a high degree of customization and extensibility via plug-ins.

1USERS

A cross-platform .Net wrapper for the Irrlicht Engine

1USERS
 

The Java 3D core utilities

1USERS
 

mod for tremulous