Projects tagged ‘engine’, ‘game’, and ‘windows’


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Projects tagged ‘engine’, ‘game’, and ‘windows’

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Refine results Project Tags opengl (17) linux (16) gaming (13) cross-platform (13) gamedev (13) 3d (12) entertainment (12) c++ (11) library (11) graphics (11) macosx (9) framework (9)

[19 total ]
63

OGRE

   
Primary Language: C++ Licensed as: GNU Lesser General Public License 2.1

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilizing hardware-accelerated 3D graphics. The class library ... [More] abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects. [Less]

Metrics updated 13 Oct 08

32

jME

   
Primary Language: Java Licensed as: BSD-ish License

jMonkeyEngine provides a high performance, scenegraph based rendering and physics system.

Metrics updated 14 Oct 08

21

Sauerbraten

   
Primary Language: C++ Licensed as: zlib/libpng license

Sauerbraten (a.k.a. Cube 2) is a free multiplayer/singleplayer first person shooter, built as a major redesign of the Cube FPS.

Metrics updated 11 Oct 08

12

Irrlicht Engine

   
Primary Language: C/C++ Licensed as: zlib/libpng license

The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.

Metrics updated about 24 hours ago

10

Xith3D

   
Primary Language: Java Licensed as: BSD-ish License

The Xith3d project consists of powerful middleware consisting of a scenegraph and an extensible renderer. The goal is to create a lean and performative scenegraph and renderer while at the same time allowing for extensions and enchancements to all ... [More] stages of the rendering pipeline. You can think of it as a 3D engine. It allows to create games, or any application requiring a 3D visualization. It's versatile, usable with JOGL or LWJGL, embeddable in AWT, Swing, SWT (Eclipse). It has support for physics engine (JOODE), and many development facilities. It's fast and easy-to-use. [Less]

Metrics updated about 5 hours ago

4

OGE - Open Game Engine

   
Primary Language: C++ Licensed as: Closed Licence,GNU Lesser General Public License 2.1

An object-oriented Game Engine. It abstracts the differences between platforms and allows level/scene coding through script/XML files. Subsystems based on open source libraries. Adaptable to multiple game genres (fps, space shooter, indoor, outdoor, ...) Use extensively 3rd-party open-source libraries: OGRE, ODE, Opal, RakNet, ...

Metrics updated about 9 hours ago

3

Python-Ogre

 
Primary Language: C++ Licensed as: GNU General Public License 2.0

Python-Ogre is a high-performance, full-featured Python interface to the Ogre3D graphics library. Python-Ogre currently supports all the functionality of Ogre 1.4, as well as wrappers for over 30 individual libraries: * Bullet, NxOgre (PhysX) ... [More] , ODE, and Newton physics * 4 GUIs, I/O, sound, and a lot more! This project is the successor of the original PyOgre project, created by Lakin Wecker in mid-2006. Much development is done on the Windows platform, however today Python-Ogre runs equally well on Linux and Mac OS X. Windows binaries are available, and a Linux package is in the works. If you wish to create a gaming or graphics application in Python, there isn't any else you need apart from Python-Ogre. If there is a library you'd like to have wrapped, let us know! [Less]

Metrics updated 12 Oct 08

3

ArcLib

   
Primary Language: D Licensed as: zlib/libpng license

ArcLib is a cross platform 2D game arcade library using the D programming language.

Metrics updated 13 Oct 08

3

Gnoll

 
Primary Language: C++ Licensed as: GNU General Public License 2.0 or later

Gnoll is a free 3d action/rpg game engine.

Metrics updated 13 Oct 08

2

orx

 
Primary Language: C Licensed as: GNU Lesser General Public License 2.1

Orx is a platform-independent game meta-engine with a high degree of customization and extensibility via plug-ins.

Metrics updated about 20 hours ago