Projects tagged ‘engine’ and ‘linux’


[29 total ]
652

PostgreSQL

   
Primary Language: C/C++ Licensed as: BSD-ish License

PostgreSQL is a powerful, open source relational database system. It has more than 15 years of active development and a proven architecture that has earned it a strong reputation for reliability, data integrity, and correctness. It runs on all major ... [More] operating systems, including Linux, UNIX (AIX, BSD, HP-UX, SGI IRIX, Mac OS X, Solaris, Tru64), and Windows. [Less]

Metrics updated 17 Jun 08

59

OGRE

   
Primary Language: C/C++ Licensed as: GNU Lesser General Public License 2.1

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilizing hardware-accelerated 3D graphics. The class library ... [More] abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects. [Less]

Metrics updated about 8 hours ago

34

Crystal Space 3D

   
Primary Language: C/C++ Licensed as: GNU General Public License 2.0,GNU Lesser General Public License 2.1

Crystal Space is a free, cross-platform software development kit for realtime 3D graphics. It supports Windows, Linux, MaxOS/X and more. Though written in C++, other languages like Python can also be used to write programs. Based on a plugin ... [More] system it's very modular and extended easily. 3D rendering is done with OpenGL. Features of the latest as well as older hardware are supported seamlessly. [Less]

Metrics updated 23 Jul 08

31

jME

   
Primary Language: Java Licensed as: BSD-ish License

jMonkeyEngine provides a high performance, scenegraph based rendering and physics system.

Metrics updated 21 Jul 08

19

Sauerbraten

   
Primary Language: C++ Licensed as: zlib/libpng license

Sauerbraten (a.k.a. Cube 2) is a free multiplayer/singleplayer first person shooter, built as a major redesign of the Cube FPS.

Metrics updated 21 Jul 08

10

Irrlicht Engine

   
Primary Language: C/C++ Licensed as: zlib/libpng license

The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.

Metrics updated about 10 hours ago

9

ht://Dig

   
Licensed as: GNU General Public License 2.0

The ht://Dig system is a complete WWW indexing and searching system for a domain or intranet. This system is not meant to replace the need for internet-wide search systems like Lycos, Infoseek, Google, and AltaVista. Instead, it is meant to cover the search needs for a single company, campus, or even a particular sub-section of a Web site.

8

Axiom 3D

   
Primary Language: C# Licensed as: GNU Lesser General Public License 2.1

The Axiom Engine Project is a fully object oriented game engine development effort using C# and the Microsoft.Net or Mono platform to create an easy to use, flexible, extendable, and powerful engine that allows for rapid development of games for various genres.

Metrics updated about 4 hours ago

7

Xith3d

   
Primary Language: Java Licensed as: BSD-ish License

The Xith3d project consists of powerful middleware consisting of a scenegraph and an extensible renderer. The goal is to create a lean and performative scenegraph and renderer while at the same time allowing for extensions and enchancements to all ... [More] stages of the rendering pipeline. You can think of it as a 3D engine. It allows to create games, or any application requiring a 3D visualization. It's versatile, usable with JOGL or LWJGL, embeddable in AWT, Swing, SWT (Eclipse). It has support for physics engine (JOODE), and many development facilities. It's fast and easy-to-use. [Less]

Metrics updated 21 Jul 08

5

PySoy

 
Primary Language: Python Licensed as: GNU Affero General Public License 3.0

PySoy is a cross-platform Python module which enables developers to easily build custom Python-based 3D games. The engine features integrated physics, Ogg multimedia support, advanced rendering options such as bumpmap textures, and an optimized ... [More] C-based rendering system for high framerates. The purpose of the PySoy project is to enable more people to develop "commercial quality" copyleft games. [Less]

Metrics updated about 5 hours ago