Projects tagged ‘engine’, ‘opengl’, and ‘programming’


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Projects tagged ‘engine’, ‘opengl’, and ‘programming’

Filtered by Project Tags engine opengl programming

Refine results Project Tags game (11) 3d (11) development (10) graphics (10) gamedev (9) 3d_rendering (8) linux (8) windows (8) cross-platform (7) entertainment (7) gaming (7) api (6)

[12 total ]
64

OGRE

   
Primary Language: C++ Licensed as: GNU Lesser General Public License 2.1

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilizing hardware-accelerated 3D graphics. The class library ... [More] abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects. [Less]

Metrics updated 06 Oct 08

32

jME

   
Primary Language: Java Licensed as: BSD-ish License

jMonkeyEngine provides a high performance, scenegraph based rendering and physics system.

Metrics updated 10 Oct 08

12

Irrlicht Engine

   
Primary Language: C/C++ Licensed as: zlib/libpng license

The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.

Metrics updated 10 Oct 08

9

Xith3D

   
Primary Language: Java Licensed as: BSD-ish License

The Xith3d project consists of powerful middleware consisting of a scenegraph and an extensible renderer. The goal is to create a lean and performative scenegraph and renderer while at the same time allowing for extensions and enchancements to all ... [More] stages of the rendering pipeline. You can think of it as a 3D engine. It allows to create games, or any application requiring a 3D visualization. It's versatile, usable with JOGL or LWJGL, embeddable in AWT, Swing, SWT (Eclipse). It has support for physics engine (JOODE), and many development facilities. It's fast and easy-to-use. [Less]

Metrics updated about 22 hours ago

3

DarkPlaces

 
Primary Language: C Licensed as: GNU General Public License 2.0

Dark Places is a Quake modification I have built over the course of 6 years on and off experimenting, it got somewhat of an overhaul when the Quake engine source code was released, and I began developing a custom OpenGL-only engine for it and other ... [More] mods, which supports Windows WGL and Linux GLX, and has greatly improved graphics and image quality. It can not easily be described, as it is simply an improved Quake, not a total conversion (yet, anyway). The realism of shell casings falling to the floor, much improved bullet impacts, 32bit color alpha blended explosions, blood flying everywhere and sticking to the walls... [Less]

Metrics updated 11 Oct 08

3

Python-Ogre

 
Primary Language: C++ Licensed as: GNU General Public License 2.0

Python-Ogre is a high-performance, full-featured Python interface to the Ogre3D graphics library. Python-Ogre currently supports all the functionality of Ogre 1.4, as well as wrappers for over 30 individual libraries: * Bullet, NxOgre (PhysX) ... [More] , ODE, and Newton physics * 4 GUIs, I/O, sound, and a lot more! This project is the successor of the original PyOgre project, created by Lakin Wecker in mid-2006. Much development is done on the Windows platform, however today Python-Ogre runs equally well on Linux and Mac OS X. Windows binaries are available, and a Linux package is in the works. If you wish to create a gaming or graphics application in Python, there isn't any else you need apart from Python-Ogre. If there is a library you'd like to have wrapped, let us know! [Less]

Metrics updated about 3 hours ago

2

LÖVE

 
Primary Language: C++ Licensed as: zlib/libpng license

LÖVE is an open-source 2D game engine which uses the versatile Lua scripting language to create dynamic gaming experiences. It relies on OpenGL graphics and the SDL interface library to allow for cross-platform implementation and is an all-encompassing gaming environment for the development and enjoyment of 2D games.

Metrics updated 06 Oct 08

1

qfusion

 
Primary Language: C Licensed as: GNU General Public License 2.0

Qfusion is a game engine based on sources from Quake II code. It is available for download and modification for free under the GNU General Public License (GPL). Qfusion has helped to set the bar for many other Quake II engine projects. A popular ... [More] feature of the engine is that it is said to be able to correctly render the entire range of content for Quake III. More recent versions of Qfusion engine also extend the Q3 rendering scheme to include per pixel shading support, soft shadows, other newer generation features. [Less]

Metrics updated about 16 hours ago

1

Java 3D Core Utilities

 
Primary Language: Java

The Java 3D core utilities

Metrics updated about 13 hours ago

1

Irrlicht.Net CP

 
Primary Language: C++ Licensed as: zlib/libpng license

A cross-platform .Net wrapper for the Irrlicht Engine

Metrics updated about 10 hours ago