Projects tagged ‘entertainment’ and ‘multiplayer’


[33 total ]
22

Nexuiz

   
Primary Language: C/C++ Licensed as: GNU General Public License 2.0

Nexuiz is a fast-paced, chaotic, and intense multiplayer first-person shooter game, focused on providing basic, old style deathmatch. It is extremely modder-friendly. Nexuiz is built on the power of the Darkplaces engine, which is a heavily modified ... [More] version of the original Quake. Darkplaces features realtime lighting and stencil shadows, bumpmapping, gloss, bloom, and totally rewritten network code that supports up to 64 players on a single server. [Less]

Metrics updated about 24 hours ago

21

UFO: Alien Invasion

   
Primary Language: C Licensed as: Creative Commons,GNU General Public License 2.0

UFO: Alien Invasion is a strategy game featuring tactical combat against hostile alien forces which are about to infiltrate earth at this very moment. You are in command of a small special unit which has been founded to face the alien strike force. ... [More] To be successful on the long run, you will also have to have a research team study the aliens and their technologies in order to learn as much as possible about their technology, their goals and the aliens themselves. [Less]

Metrics updated 13 Oct 08

21

Sauerbraten

   
Primary Language: C++ Licensed as: zlib/libpng license

Sauerbraten (a.k.a. Cube 2) is a free multiplayer/singleplayer first person shooter, built as a major redesign of the Cube FPS.

Metrics updated 11 Oct 08

17

Second Life Viewer

   
Primary Language: C++ Licensed as: GNU General Public License 2.0

Second Life is a 3-D virtual world entirely built and owned by its residents. Since opening to the public in 2003, it has grown explosively and today is inhabited by a total of 6,642,422 people from around the globe. Linden Lab is making the ... [More] source code for the Second Life Viewer available to everyone. Talented developers from around the world will be able to collaborate with Linden Lab to refine and enhance the experience for all residents of Second Life. [Less]

Metrics updated 09 Aug 08

15

Tremulous

   
Primary Language: C Licensed as: Creative Commons Attribution-ShareAlike 2.5,GNU General Public License 2.0

Tremulous is a free, open source game that blends a team based FPS with elements of an RTS. Players can choose from 2 unique races, aliens and humans. Players on both teams are able to build working structures in-game like an RTS. These structures ... [More] provide many functions, the most important being spawning. The designated builders must ensure there are spawn structures or other players will not be able to rejoin the game after death. Other structures provide automated base defense (to some degree), healing functions and much more... [Less]

Metrics updated 13 Oct 08

12

WorldForge

   
Primary Language: C++ Licensed as: GNU General Public License 2.0,GNU Lesser General Public License 2.1

A framework for building a complete virtual world.

Metrics updated about 15 hours ago

7

NeL

 
Primary Language: C++ Licensed as: GNU General Public License 2.0

NeL is a MMORPG game development platform under GNU General Public License, initially built by Nevrax to power Ryzom (www.ryzom.com), and now maintained by Gameforge. Join the NeL community and develop your own online game as free software! It contains a 3D engine, network engine, sound engines.

Metrics updated 14 Oct 08

7

Warsow

   
Licensed as: GNU General Public License 2.0 or later

Warsow is a standalone, eSports-oriented FPS game. It is based on Qfusion, an advanced modification of the Quake 2 engine. It features fast-paced gameplay focused on trix (trick jumps) and art of movement. War§ow features a complete power-up system ... [More] , including weak and strong fire mode for each weapon in all "normal" gametypes as well as Warshell (battle shield) and Warshock (quad damage) for team-based gametypes. Its cartoonish graphics use cel shading with a style that is similar but not identical to Manga. [Less]

7

Thousand Parsec

 
Primary Language: Python Licensed as: GNU General Public License 2.0 or later,GNU General Public License 3.0 or later,GNU Lesser General Public License 2.1

Thousand Parsec is not only a game by itself, it is also a framework for creating a similar group of turn-based space empire building games, which are often called 4X games, from the main phases found in them: eXplore, eXpand, eXploit and ... [More] eXterminate. Some examples of games which Thousand Parsec draws ideas from are Stars!, VGA Planets, Reach for the Stars, Master of Orion and Galactic Civilizations. The idea is that a protocol is specified which defines how game servers and game clients communicate with each other. Protocol also specifies which objects are available for custom games or rulesets, which can have different rules of gamplay. Any client should be able to connect with any server and player should be able to play any game with it. [Less]

Metrics updated about 13 hours ago

5

Thunder&Lightning

   

Thunder&Lightning is a futuristic action flight simulator and realtime strategy game that takes place in a large 3D environment. Jump into the pilot seat of your Lightning aircraft and fight against Thunder tanks in a fierce battle for control of the island!