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The Battle for Wesnoth is a turn-based strategy game with a fantasy theme. Build up a great army, gradually turning raw recruits into hardened veterans. In later games, recall your toughest warriors and form a deadly host against whom none can stand! Choose units from a large pool of specialists ... [More] , and hand-pick a force with the right strengths to fight well on different terrains against enemies. [Less]

4.65476
   
  1 review  |  200 users  |  362,871 lines of code  |  53 current contributors  |  Analyzed 12 days ago
 
 

UFO: Alien Invasion is a strategy game featuring tactical combat against hostile alien forces which are about to infiltrate earth at this very moment. You are in command of a small special unit which has been founded to face the alien strike force. To be successful on the long run, you will also ... [More] have to have a research team study the aliens and their technologies in order to learn as much as possible about their technology, their goals and the aliens themselves. [Less]

4.6
   
  1 review  |  39 users  |  273,306 lines of code  |  31 current contributors  |  Analyzed 2 days ago
 
 

Globulation 2 is an innovative Real-Time Strategy (RTS) game which reduces micro-management by automatically assigning tasks to units. Take a look at the screenshots or just download and try it right now. Globulation 2 is Free Software, licensed and distributed under the GNU General Public License. ... [More] Globulation 2 brings a new type of gameplay to RTS games. The player chooses the number of units to assign to various tasks, and the units do their best to satisfy the requests. This allows players to manage more units and focus on strategy rather than individual unit's jobs. Globulation 2 also features AI allowing single-player games or any possible combination of human-computer teams. Also included is a scripting language for versatile gameplay or tutorials and an integrated map editor. [Less]

3.93333
   
  1 review  |  28 users  |  94,842 lines of code  |  1 current contributor  |  Analyzed 2 days ago
 
 

Thunder&Lightning is a futuristic action flight simulator and realtime strategy game that takes place in a large 3D environment. Jump into the pilot seat of your Lightning aircraft and fight against Thunder tanks in a fierce battle for control of the island!

3.875
   
  0 reviews  |  18 users  |  78,703 lines of code  |  0 current contributors  |  Analyzed 5 days ago
 
 

Pingus is a free Lemmings clone. In this game you guide a bunch of penguins on their journey around the world.

4.25
   
  0 reviews  |  17 users  |  137,172 lines of code  |  0 current contributors  |  Analyzed 2 days ago
 
 

Master of Orion-inspired turn-based game of epic space strategy that builds on the classic '4X' model by incorporating the nation-building elements of games such as Europa Universalis 2 and a versatile tactical combat engine. While its modular design allows for a significant degree of ... [More] customization of the game engine and the story elements by the community. The FreeOrion team is dedicated to the construction of a living, breathing universe in a 'grand campaign' model. [Less]

4.33333
   
  0 reviews  |  11 users  |  268,211 lines of code  |  7 current contributors  |  Analyzed 5 days ago
 
 

Westwood red alert game engine (original .mix files required) This is a rebuild of the (Westwood) red alert game engine (based on FreeCNC and FreeRA). It is a real time strategy game. To play the game with this engine you need the original game (mix files). The only game supported is red alert 1 ... [More] ;) The files of the DEMO also works !!!! get it at : ftp://ftp.westwood.com/pub/redalert/previews/demo/ra95demo.zip [Less]

4.5
   
  0 reviews  |  11 users  |  35,249 lines of code  |  0 current contributors  |  Analyzed about 16 hours ago
 
 

Thousand Parsec

claimed by KDE

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Thousand Parsec is not only a game by itself, it is also a framework for creating a similar group of turn-based space empire building games, which are often called 4X games, from the main phases found in them: eXplore, eXpand, eXploit and eXterminate. Some examples of games which Thousand Parsec ... [More] draws ideas from are Stars!, VGA Planets, Reach for the Stars, Master of Orion and Galactic Civilizations. The idea is that a protocol is specified which defines how game servers and game clients communicate with each other. Protocol also specifies which objects are available for custom games or rulesets, which can have different rules of gamplay. Any client should be able to connect with any server and player should be able to play any game with it. [Less]

5.0
 
  0 reviews  |  11 users  |  58,624 lines of code  |  2 current contributors  |  Analyzed about 1 month ago
 
 

Historically based Real Time Strategy game focusing on the years 500 B.C. to 500 A.D. In short, it is a war/economy strategy game allowing you to recreate or rewrite the ancient history of western civilisations.

5.0
 
  0 reviews  |  9 users  |  6,371,688 lines of code  |  27 current contributors  |  Analyzed 5 days ago
 
 

A port of Jagged Alliance 2 to SDL and thus to other platforms SDL supports. Currently only x86 works due to the original supporting only little-endian, 32bit architecture and no strict alignment. This is planned to change. Also some vanilla source bugs are being fixed, so the project is named ... [More] stracciatella, where those bugfixes are pieces of chocolate in vanilla. [Less]

5.0
 
  0 reviews  |  3 users  |  309,740 lines of code  |  0 current contributors  |  Analyzed 6 days ago
 
 
 
 

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