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IntroductionThe Quantum Engine is a feature rich 3D software development framework written in C# for the Mono platform. All rendering in the engine can be done use OpenGL and is completely shader driven. The engine handles all components of a typical interactive media application including audio ... [More] , physics, GUI, networking, resource management, input handling, artificial intelligence, scene management, dynamic materials and debugging. Extending the engine is done by using a very simple plug-in process. Most components of the engine are self-written, some are rewritten from C++ projects and others are open-source libraries. It's easily integrated into Mono for cross-platform development. Current DevelopmentThe engine has been moved into production and is growing quite rapidly. As of now most core libraries are finished, graphics are nearly finished. Have moved onto scene managment and Gui environments. Scripting is implemented as well. For more detailed development information, visit the wiki. [Less]

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