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A simple framework for a IRC robot geared toward Hyperion/Freenode. This project is not final, it's an early release for development.
Currently I'm not happy with any of the tools offered for transfering albums to your Gallery2 photo gallery. So I start my own project. Goal is to decapsulate both interfaces, the one to Photoshop Elements's catalog and the remote to Gallery2, from the main application. First implementation will be for Photoshop Elements 5 and Gallery2.3.
IntroductionFrabbuccino is a highly extensible Java and AspectJ compiler. It is a complete feature-oriented refactoring of abc (The AspectBench Compiler for AspectJ). What is abc?abc is a framework for experimentation with AspectJ language features and compiler optimizations. It was specifically
iRafas aims to replicate all of the best features of Safari -- namely the speed and simple interface -- while adding in heaps of extensibility, Firefox-style.
Java-servlet based extensible application built on top of an MySQL DB, providing communication and information exchange possibilities between different services with different APIs
Extensible & Lightweight PHP5 Web Framework.Spritch is the only framework you need — it's an open source project that allows you to create great web applications with less code and more security. Spritch is built over HMVC pattern and his main objective is extensibility: everything
UPDATE -- OAI Toolkit 0.6.4 bug-fixed version released!!The eXtensible Catalog (XC) project is working to design and develop a set of open-source applications that will provide libraries with an alternative way to reveal their collections to library users. Please visit our project website at
I am proposing an open-source library for producing real-time dynamic 2d and 3d character animations on-the-fly via physical simulation and driven by customizable high-level controllers, for use in games and other interactive simulations. This would be designed to complement already existing physics
ROLL was meant to be a flexible and extensible game-mechanics system for fantasy RPGs. The project's goal is to provide a free and open source library for game-mechanics management in a fantasy role-playing game. In particular we want the library to become a viable choice in the development of
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