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PushButton Engine is a free framework for building Flash games. There are lots of great libraries for Flash game development. PushButton Engine makes it easy to bring those libraries together to build your game. Please see the official PushButton Engine web site for more information.
libNUI is a hardware accelerated GUI framework that makes it possible to build rich multi-platform applications based on 3D rendered dynamic layouts. Interfaces are built as a composition of widgets and behaviors, and the framework handles positioning, resizing, anchoring, and texture stretching. ... [More]
Pronounced "awesome"; awe6 is game inverted: A scalable, flexible and approachable tool to assist in the rapid development of quality games. Adopting an inversion-of-control entity-component concept awe6 comes with both big ideas and batteries included: assets, inputs, audio ... [More]
A port of sfxr from C++ to AS3, using the new sound and file capabilities of Flash Player 10. Choose from 4 different osciltors - square, saw, sine and noise. Adjust the 22 parameters to find a sound effect you like. Then save it out as a .wav file, or save the parameter settings to load back ... [More]
A game and physics engine for Flash including: Rigid Body Dynamics Scene management Line of sight User Input Scrolling AI Core parts of the physics solver and collision system are based on the C physics engine Chipmunk DevelopmentApart from the conversion from C to AS3 and OOP, many adaption ... [More]
SWF files commonly consume XML in order to define their data at runtime; however, algorithms are almost always baked into the Actionscript code at compile time and leave the coder no options at runtime. Flisp classes, when compiled into a Flash project, will allow that project to optionally pull in ... [More]
The cUniteScore project provides simple Actionscript 2 and Actionscript 3 classes for your Flash games to implement the scores on major game portals, all in one. The game swf will detect which portal it is hosted on, and select the right score submission method. AS3Validated game ... [More]