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The Lightweight Java Game Library (LWJGL) is a solution aimed directly at professional and amateur Java programmers alike to enable commercial quality games to be written in Java. LWJGL provides developers access to high performance crossplatform libraries such as OpenGL (Open Graphics Library) and ... [More] OpenAL (Open Audio Library) allowing for state of the art 3D games and 3D sound. Additionally LWJGL provides access to controllers such as Gamepads, Steering wheel and Joysticks. All in a simple and straight forward API. [Less]

4.57143
   
  0 reviews  |  44 users  |  83,897 lines of code  |  5 current contributors  |  Analyzed over 1 year ago
 
 

A collection of BlitzMax modules by Brucey, including wrappers/bindings for various open source libraries. Includes : (Audio) BASS, FMOD, irrKlang (Database) msql, mysql, odbc, oracle, postgres, sqlite, xbase (GFX) Graphviz (GUI) Gtk, CEGUI (Imaging) FreeImage (Internet) ClearSilver ... [More] , Libcurl (+SSL), flickcurl, raptor (Math) MAPM (Physics) Chipmunk, Box2D (System) Boost, Crypto, DateTime, Growl, Persistence, ProtoBuf, Random, Volumes (Text) Base64, Format, Libxml, Libxslt, Locale, RegEx, XLWriter [Less]

5.0
 
  0 reviews  |  7 users  |  4,507,700 lines of code  |  1 current contributor  |  Analyzed 3 days ago
 
 

The year is 2070. In a world dominated by megacorporations, where money is the key to power, you must find your place and pick your battles. Team up with fellow players or take them all on yourself in the Shadowrun universe. In Shadowrun: Awakened, a massively multiplayer online role-playing game ... [More] (MMORPG), your survival is your responsibility. With corporations at war, the profits are ripe for the taking, and anyone will stand in your way for the right price. [Less]

5.0
 
  0 reviews  |  3 users  |  616,188 lines of code  |  0 current contributors  |  Analyzed about 2 years ago
 
 

PixelLight is a cross-platform application framework for any kind of 3D applications like games, interactive simulations or visualizations. It's based on a highly flexible scene graph system that allows you to compose and visualize any type of 3D scene for your application. PixelLight is ... [More] written in C++ and has been designed with flexibility and extensibility as one of it's main goals. Therefore, it's not only a 3D engine, but a consistent framework that allows you to combine all the components that you need for your application without having to care about the differences of the actual libraries, APIs or operating systems that you are using. The underlying systems and libraries are abstracted by a powerful reflection and component system. [Less]

5.0
 
  0 reviews  |  1 user  |  43,108 lines of code  |  7 current contributors  |  Analyzed 8 days ago
 
 

OpenAL and FMOD audio support for OSG applications. osgAudio is an OpenSceneGraph nodekit that wraps OpenAL and FMOD to enable sound toolkits in OSG. The osgAudio library is the result of collaborative work between Ames Lab, ARDEC, Chris Hanson (Alpha Pixel, LLC), and Paul Martz (Skew Matrix ... [More] Software LLC). It's used as part of the VE-Suite project. osgAudio is open source and available under the GNU LGPL v2.1 software license. [Less]

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  0 reviews  |  1 user  |  11,608 lines of code  |  1 current contributor  |  Analyzed 3 days ago
 
 

The Alexandria Media Library is a media application that allows users to catalog, tag and play all common media types. Search is fast and users can create and share playlists of their favorites. It is written in C# and supports plugins for extending and adapting the built-in features.

0
 
  0 reviews  |  1 user  |  136,500 lines of code  |  1 current contributor  |  Analyzed 2 days ago
 
 

MUI MUI mUsic Interface, is an open-source cross platform media player written using Qt and FMOD. Current status: version 0.0.3 (source) Public versions: 0.0.2 (binaries) Compiling: Linux: Download and copy the FMOD .so files to /usr/lib and execute the 'makeall' script in the ... [More] root MUI directory. Windows: Download and install FMOD. Run the 'makeall.bat' file. Changelog: 0.0.3: Added File system browser dock window. Added a new toolbar to display the song meta data and album art. Added a new custom model class to handle song meta data more efficiently. Fixed UI memory leaks. Drag and drop is now handled by the model rather than the main window. Minor issues fixed [Less]

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  0 reviews  |  1 user  |  4,856 lines of code  |  0 current contributors  |  Analyzed 3 days ago
 
 

PockEmul is a Sharp Pocket Computer emulator. It is develop in C++ using Qt4.2.1 and Fmod375. It is available on Win32, Linux and Mac OS X Please report all bug/features request to Official Bug Tracking If you need more informations you can try to reach mo on irc : irc.freenode.net channel #pockemul

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  0 reviews  |  0 users  |  206,264 lines of code  |  1 current contributor  |  Analyzed 3 days ago
 
 

Primarily this is a C# port of the event API of FModEx. But doing this demands a C port as well, as a middle step, so this is like a side effect of the project. However, since the C++ code of the FMod event API is not compliant with all compilers, I can only produce a .lib-file for the C binder ... [More] , and no libNAME.a-file which could be used with the gcc/g++ compiler. Sorry.. [Less]

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  0 reviews  |  0 users  |  2,471 lines of code  |  0 current contributors  |  Analyzed 3 days ago
 
 

ChenZaichun's code repository

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  0 reviews  |  0 users  |  2,858 lines of code  |  0 current contributors  |  Analyzed 3 days ago
 
 
 
 

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