Projects tagged ‘fps’


[112 total ]

44 Users
   

Nexuiz is a fast-paced, chaotic, and intense multiplayer first-person shooter game, focused on providing basic, old style deathmatch. It is extremely modder-friendly. Nexuiz is built on the power of ... [More] the Darkplaces engine, which is a heavily modified version of the original Quake. Darkplaces features realtime lighting and stencil shadows, bumpmapping, gloss, bloom, and totally rewritten network code that supports up to 64 players on a single server. [Less]
Created over 3 years ago.

41 Users
   

BZFlag is a 3D, multiplayer, tank battle zone, capture the flag game that pits players against each other in a networked environment. It runs on Windows 95/98/NT/2000, Linux, MacOS 10.x, Irix ... [More] , Solaris, and others. An OpenGL accelerator is highly recommended, but it is playable with 3D in software. [Less]
Created over 3 years ago.

39 Users
   

Sauerbraten (a.k.a. Cube 2) is a free multiplayer/singleplayer first person shooter, built as a major redesign of the Cube FPS.
Created over 3 years ago.

29 Users
   

Tremulous is a free, open source game that blends a team based FPS with elements of an RTS. Players can choose from 2 unique races, aliens and humans. Players on both teams are able to build working ... [More] structures in-game like an RTS. These structures provide many functions, the most important being spawning. The designated builders must ensure there are spawn structures or other players will not be able to rejoin the game after death. Other structures provide automated base defense (to some degree), healing functions and much more... [Less]
Created over 2 years ago.

22 Users
   

OpenArena is an open-source content package for Quake III Arena licensed under the GPL, effectively creating a free stand-alone game. You do not need Quake III Arena to play this game. Bots were ... [More] added starting in 0.6.0. They will spout taunts and everything! Concepts would be loose, so don't expect a remake of Klesk in his original Klesk form, or any direct remakes of any map/weapon/model. OpenArena uses the ioquake3 open source Quake 3 distribution . [Less]
Created over 2 years ago.

16 Users
   

This project, ioquake3 (or ioq3 for short,) aims to build upon id Software's Quake 3 source code release. The source code was released on August 20, 2005 under the GPL.
Created over 2 years ago.

12 Users
   

Warsow is a standalone, eSports-oriented FPS game. It is based on Qfusion, an advanced modification of the Quake 2 engine. It features fast-paced gameplay focused on trix (trick jumps) and art of ... [More] movement. War§ow features a complete power-up system, including weak and strong fire mode for each weapon in all "normal" gametypes as well as Warshell (battle shield) and Warshock (quad damage) for team-based gametypes. Its cartoonish graphics use cel shading with a style that is similar but not identical to Manga. [Less]
Created over 3 years ago.

8 Users
   

Urban Terror is a free multiplayer first person shooter. Unlike old versions, Urban Terror no longer requires Quake III Arena. Urban Terror is available for Windows, Linux and Macintosh, the current ... [More] version is 4.1. Urban Terror can best be described as: "Where Quake meets reality"; it is realism based to a certain extent (environments/weapons/player models), but also goes by the motto: "fun over realism" (fast gameplay and lots of action). This combination of reality and action results in a very unique, enjoyable and addictive game. [Less]
Created about 1 year ago.

7 Users
 

AssaultCube, formerly ActionCube, is a free first-person-shooter based on the game Cube. Set in a realistic looking environment, as far as that´s possible with this engine, while gameplay stays fast ... [More] and arcade. This game is all about team oriented multiplayer fun. [Less]
Created over 2 years ago.

6 Users
   

Crystal Core is a single player shooter with puzzle elements and a strong story. It is based on a science fiction setting. The game is Open Source and serves as an important tutorial on how to use Crystal Space and Crystal Entity Layer.
Created over 3 years ago.