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PushButton Engine is a free framework for building Flash games. There are lots of great libraries for Flash game development. PushButton Engine makes it easy to bring those libraries together to build your game. Please see the official PushButton Engine web site for more information.
OpenFrag is an Open Source, multi-platform game. It plays in a medieval environment where Orcs and Humans fight to the death in a multiplayer session.
The Xith3d project consists of powerful middleware consisting of a scenegraph and an extensible renderer. The goal is to create a lean and performative scenegraph and renderer while at the same time allowing for extensions and enchancements to all stages of the rendering pipeline. You can think of
OpenKore is an automation tool for Ragnarok Online-compatible games, authorized to be used on KoreRO.
An Object-Oriented networking framework for Java primarily focused toward game development. The general concept is the utilization of Message objects that are essentially beans that are streamed over the network utilizing NIO.
WCell is an open-source server emulation package for the popular MMORPG, World of Warcraft ©. It is written in C#, and utilizes the .NET framework. It employs many powerful technologies such as XML, WCF, and the ActiveRecord pattern. WCell is multi-threaded and thus designed to scale with today's multi-processor servers.
ClanLib is a cross platform C++ toolkit library. Essentially the library offers a series of different functionality under a streamlined API. Its primary focus is on games, although not limited for that usage only.
An object-oriented Game Engine. It abstracts the differences between platforms and allows level/scene coding through script/XML files. Subsystems based on open source libraries. Adaptable to multiple game genres (fps, space shooter, indoor, outdoor, ...) Use extensively 3rd-party open-source libraries: OGRE, ODE, Bullet, RakNet, ...
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