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Qt is a cross-platform (Windows, Unix, MacOs X) graphical toolkit.
Qt features a rich API to write GUI software, but also for other aspect of application development : network classes, xml, internationalisation, database, ...
wxWidgets lets developers create applications for Win32, Mac OS X, GTK+, X11, Motif, WinCE, and more using one codebase. It can be used from languages such as C++, Python, Perl, and C#/.NET. Unlike other cross-platform toolkits, wxWidgets
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applications look and feel native. This is because wxWidgets uses the platform's own native controls rather than emulating them. [Less]
jMonkeyEngine provides a high performance, scenegraph based rendering and physics system.
FLTK (pronounced "fulltick") is a cross-platform C++ GUI toolkit for UNIX/Linux (X11), Microsoft Windows, and Mac OS X. It provides modern GUI functionality without the bloat, and supports 3D graphics via OpenGL and its built-in GLUT emulation. FLTK
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is designed to be small and modular enough to be statically linked, and also works fine as a shared library. It also includes an excellent UI builder called FLUID that can be used to create applications in minutes. [Less]
The Xith3d project consists of powerful middleware consisting of a scenegraph and an extensible renderer. The goal is to create a lean and performative scenegraph and renderer while at the same time allowing for extensions and enchancements to all
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stages of the rendering pipeline.
You can think of it as a 3D engine. It allows to create games, or any application requiring a 3D visualization. It's versatile, usable with JOGL or LWJGL, embeddable in AWT, Swing, SWT (Eclipse).
It has support for physics engine (JOODE), and many development facilities.
It's fast and easy-to-use. [Less]
FreeImage is an Open Source library project for developers who would like to support popular graphics image formats like PNG, BMP, JPEG, TIFF and others as needed by today's multimedia applications. FreeImage is easy to use, fast, multi threading
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safe, compatible with all 32-bit versions of Windows, and cross-platform (works both with Linux and Mac OS X). [Less]
Python-Ogre is a high-performance, full-featured Python interface to the Ogre3D graphics library.
Python-Ogre currently supports all the functionality of Ogre 1.4, as well as wrappers for over 30 individual libraries:
* Bullet, NxOgre (PhysX)
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, ODE, and Newton physics
* 4 GUIs, I/O, sound, and a lot more!
This project is the successor of the original PyOgre project, created by Lakin Wecker in mid-2006. Much development is done on the Windows platform, however today Python-Ogre runs equally well on Linux and Mac OS X. Windows binaries are available, and a Linux package is in the works.
If you wish to create a gaming or graphics application in Python, there isn't any else you need apart from Python-Ogre. If there is a library you'd like to have wrapped, let us know! [Less]
You can use the same framework in ActionScript 1,2,3 and SSAS to deploy your RIAs.
MD5 Reader 2 is an extension for jMonkey Engine to load 3D animated models from MD5 format (Doom 3 format).
Current active contributors are: ender_saka (Marco Frisan, the project founder), Duodecimo Fernandes and gathers (Öyvind Johannessen).
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The project was based on the original code from ChaosDeathFish (Gareth Jenkins-Jones).
While the original code is still maintained, we are moving to a rewrite. [Less]
The goal of this project is to develop a generic and powerful 3D simulation framework mainly but not exclusively targeted at game development. Important aspects are efficency and simplicity of use.
Orx is a platform-independent game meta-engine with a high degree of customization and extensibility via plug-ins.
Un framework en PHP escrito en español.
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A PHP framework in spanish.
wxJavaScript started as a project for porting wxWidgets to JavaScript. But at this time, wxJavaScript is a lot more. wxJavaScript has an Apache module mod_wxjs, an SQLite module, ... And many other modules are planned. So with wxJavaScript, you can
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write server side scripts for generating (x)html pages, system scripts, GUI applications, ... in one of the most used programming languages: JavaScript.
wxJavaScript uses SpiderMonkey. SpiderMonkey is the JavaScript engine of Mozilla. E4X is activated in wxJavaScript. E4X is a programming language extension that adds native XML support to JavaScript. [Less]
A platform (SDK) to create an open Arena where developers can program and develop teams and/or individual bots to compete against each other
This projects tries to port a popular 3d graphics engine irrlicht onto mobile devices.
First we'll try to port it on symbian S60 platform. Later we'll also plan to port it on WindowsCE.
NOTE on license:
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Since this project is
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a port of irrlicht 3D-engine, the license is also the same as the irrlicht license, which you can find here http://irrlicht.sourceforge.net/license.html. [Less]
Library of PHP 5 classes developed and used by CeuS Media. Clean, object oriented, tested and documented.
Contains more than 400 classes.
PythonCard is a GUI construction kit for building cross-platform desktop applications on Windows, Mac OS X, and Linux, using the Python language. It lets you develop graphical applications quickly and easily with a minimum of effort and coding.
Universal plug-able engine for 3D graph, interactive VR, network communication and... something else :) Graph API: OpenGL (with SDL) Develop: Dev-C++ and MinGW, CMake and gcc.
(but now very and very simple and primitive =) )