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Netty is an asynchronous event-driven network application framework for rapid development of maintainable high performance protocol servers & clients. Netty is a NIO client server framework which enables quick and easy development of network applications such as protocol servers and clients. ... [More]
Hundreds of functions of a variety of topics, from statistics to string parsing, module utilities to network tools. Everyone's pet library accumulates features over time. My erlang library got big, fast. I often find myself giving functions from it out to other people, and a lot of my other ... [More]
CDO Model Repository ===================== CDO is both a development-time model repository and a run-time persistence framework. Being highly optimized it supports object graphs of arbitrary size. CDO offers transactions with save points, explicit locking, change notification, queries ... [More]
Writing scalable server applications in the Java™ programming language has always been difficult. Before the advent of the Java New I/O API (NIO), thread management issues made it impossible for a server to scale to thousands of users. The Grizzly framework has been designed to help developers to ... [More]
Net4j Signalling Platform ========================= Net4j is an extensible client-server communications platform based on OSGi but also executable stand alone. You can easily extend the protocol stack with Eclipse plugins that provide new transport or application protocols. Net4j's focus on ... [More]
Cloudless is an event-driven communication framework built on-top of 0MQ to provide fast, reliable, easy-to-use library to address most application needs for communication over in-process, inter-process, or over the wire transports. Using BSD sockets directly is such a waste of time for any ... [More]
Previous experience with [Apache_Mina](http://mina.apache.org) has led me to the view that abstracting IO can enhance performance while making it significantly easier to write protocols. This library's goals are to use event multiplexing to create performant minimal-threaded socket ... [More]
Hanji is basically a framework for developing network applications, filling the gap between standalone and web solutions. It runs on any machine (PC, laptop, smartphone, server) and can be accessed it through any web browser. - Network: can connect to a dedicated portal in order to allow external ... [More]
The MUES is a multi-threaded, event-driven internet game environment server written in Ruby. It is intended to facilitate the building of online multiplayer games or simulations by providing one or more dynamically-programmed object environments (worlds), the means to access these environments using ... [More]
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