Projects tagged ‘framework’ and ‘networking’


[69 total ]

354 Users
   

Unified OS X instant messaging platform
Created over 3 years ago.

299 Users
   

Qt is a cross-platform application and UI framework. Using Qt, you can write applications once and deploy them across many desktop and embedded operating systems without rewriting the source code.
Created over 2 years ago.

72 Users
   

Apache ActiveMQ is a fast Message Bus which supports many Cross Language Clients and Protocols and many advanced features while fully supporting JMS 1.1 and J2EE 1.4.
Created over 3 years ago.

34 Users
   

POE is a framework for cooperative, event driven multitasking in Perl. Other languages have similar frameworks. Python has Twisted. TCL has "the event loop". POE originally was developed as the ... [More] core of a persistent object server and runtime environment. It has evolved into a general purpose multitasking and networking framework, encompassing and providing a consistent interface to other event loops such as Event and the Tk and Gtk toolkits. POE is written in layers, each building upon previous ones. It's therefore possible to use POE at varying levels of abstraction. [Less]
Created over 2 years ago.

21 Users
   

ECF is a framework for building communications functions into Eclipse-based tools and applications. It can be used to create other plugins, tools, or full applications that require asynchronous ... [More] point-to-point or publish-and-subscribe messaging. ECF is also a small set of applications for real-time developer communication, including instant messaging, file sharing, and real-time collaboration. [Less]
Created over 3 years ago.

19 Users
   

Apache MINA (Multipurpose Infrastructure for Network Applications) is a network application framework which helps users develop high performance and high scalability network applications easily.
Created over 3 years ago.

11 Users
   

Hundreds of functions of a variety of topics, from statistics to string parsing, module utilities to network tools. Everyone's pet library accumulates features over time. My erlang library got big ... [More] , fast. I often find myself giving functions from it out to other people, and a lot of my other libraries are dependant on ScUtil in various ways, so I figured what the hell, let's give it away. This library is believed to be efficiently implemented at all points. Efficiency tips are, however, both appreciated and taken seriously. ScUtil uses the TestErl library for unit, regression and stochastic testing. ScUtil is free and MIT licensed, because the GPL is evil. ScUtil is written by John Haugeland, from http://fullof.bs/ . [Less]
Created 10 months ago.

9 Users

Marauroa is Arianne's Multiplayer Online Engine Server, that you can use to build you own online games using Marauroa as a Content Management system. Marauroa is completly written in Java using a ... [More] multithreaded server architecture with a TCP oriented network protocol, a mySQL based persistence engine and a flexible game system based on open systems totally expandible and modifiable by developers and that is able to run scripts on Python for the game's rules. Marauroa is based on a philosophy we call Action/Perception, on each turn a perception is sent to clients explaining them what they percieve and clients can ask server to do any action in their names using actions. Marauroa is totally game agnostic and makes very little assumptions about what are you trying to do. [Less]
Created over 3 years ago.

9 Users

The Netty project is an effort to provide an asynchronous event-driven network application framework and tools for rapid development of maintainable high performance and high scalability protocol ... [More] servers and clients. In other words, Netty is a NIO client server framework which enables quick and easy development of network applications such as protocol servers and clients. It greatly simplifies and streamlines network programming such as TCP and UDP socket server. [Less]
Created about 1 year ago.

5 Users
 

An Object-Oriented networking framework for Java primarily focused toward game development. The general concept is the utilization of Message objects that are essentially beans that are streamed over the network utilizing NIO.
Created over 2 years ago.