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claimed by VideoLAN
VLC - the cross-platform media player and streaming server VLC media player is a highly portable multimedia player for various audio and video formats (MPEG-1, MPEG-2, MPEG-4, DivX, mp3, ogg, ...) as well as DVDs, VCDs, and various streaming protocols. It can also be used as a server to stream in
Cross platform input system designed for use with HID devices (mice, joysticks, keyboards, et al). Currently supported platforms include: Linux & Win32 (and partially OSX).
A free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending their time creating great games, not building GUI sub-systems!
MacFUSE implements a mechanism that makes it possible to implement a fully functional file system in a user-space program on Mac OS X (10.4 and above). It aims to be API-compliant with the FUSE (File-system in USErspace) mechanism that originated on Linux. Therefore, many existing FUSE file systems
Clutter is an open source (LGPLv2.1+) software library for creating fast, compelling, portable, and dynamic graphical user interfaces. It is a core part of MeeGo, and is supported by the open source community. Its development is sponsored by Intel. Clutter uses OpenGL for rendering (and
Qt is a cross-platform application and UI framework. Using Qt, you can write applications once and deploy them across many desktop and embedded operating systems without rewriting the source code.
The Open Toolkit (OpenTK) is a free, fast, cross-platform C# wrapper for OpenGL, OpenGL ES, OpenAL and OpenCL. The bindings are strongly-typed and contain inline documentation for improved security and coding speed. Additional utilities integrate the bindings with .Net, making OpenTK especially
Crystal Entity Layer is a layer that sits on top of Crystal Space 3D Engine. It provides the notion of entities and property classes. As such it will make it easier to make games using Crystal Space.
claimed by KDE
Thousand Parsec is not only a game by itself, it is also a framework for creating a similar group of turn-based space empire building games, which are often called 4X games, from the main phases found in them: eXplore, eXpand, eXploit and eXterminate. Some examples of games which Thousand Parsec
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