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Thousand Parsec

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Thousand Parsec is not only a game by itself, it is also a framework for creating a similar group of turn-based space empire building games, which are often called 4X games, from the main phases found in them: eXplore, eXpand, eXploit and eXterminate. Some examples of games which Thousand Parsec ... [More] draws ideas from are Stars!, VGA Planets, Reach for the Stars, Master of Orion and Galactic Civilizations. The idea is that a protocol is specified which defines how game servers and game clients communicate with each other. Protocol also specifies which objects are available for custom games or rulesets, which can have different rules of gamplay. Any client should be able to connect with any server and player should be able to play any game with it. [Less]

5.0
 
  0 reviews  |  11 users  |  58,624 lines of code  |  2 current contributors  |  Analyzed about 1 month ago
 
 

PHPMyGame is a library written in php and JavaScript. It makes text-based game making simple and enjoyable without extra coding. The library is very flexible and easy to use. There is more than one way to do something for new and old developers.

5.0
 
  0 reviews  |  2 users  |  0 current contributors
 
 
 
 

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