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Globulation 2 is an innovative Real-Time Strategy (RTS) game which reduces micro-management by automatically assigning tasks to units. Take a look at the screenshots or just download and try it right now. Globulation 2 is Free Software, licensed and distributed under the GNU General Public License. ... [More] Globulation 2 brings a new type of gameplay to RTS games. The player chooses the number of units to assign to various tasks, and the units do their best to satisfy the requests. This allows players to manage more units and focus on strategy rather than individual unit's jobs. Globulation 2 also features AI allowing single-player games or any possible combination of human-computer teams. Also included is a scripting language for versatile gameplay or tutorials and an integrated map editor. [Less]

3.93333
   
  1 review  |  28 users  |  94,842 lines of code  |  1 current contributor  |  Analyzed 7 days ago
 
 

Scorched3D is a cross-platform 3D remake of the popular 2D artillery game Scorched Earth. Scorched3D can be played against the computer, other players, and remotely across the Internet or LAN.

4.22222
   
  0 reviews  |  26 users  |  507,591 lines of code  |  1 current contributor  |  Analyzed about 24 hours ago
 
 

Thousand Parsec

claimed by KDE

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Thousand Parsec is not only a game by itself, it is also a framework for creating a similar group of turn-based space empire building games, which are often called 4X games, from the main phases found in them: eXplore, eXpand, eXploit and eXterminate. Some examples of games which Thousand Parsec ... [More] draws ideas from are Stars!, VGA Planets, Reach for the Stars, Master of Orion and Galactic Civilizations. The idea is that a protocol is specified which defines how game servers and game clients communicate with each other. Protocol also specifies which objects are available for custom games or rulesets, which can have different rules of gamplay. Any client should be able to connect with any server and player should be able to play any game with it. [Less]

5.0
 
  0 reviews  |  11 users  |  58,624 lines of code  |  2 current contributors  |  Analyzed 30 days ago
 
 

Historically based Real Time Strategy game focusing on the years 500 B.C. to 500 A.D. In short, it is a war/economy strategy game allowing you to recreate or rewrite the ancient history of western civilisations.

5.0
 
  0 reviews  |  9 users  |  7,236,219 lines of code  |  26 current contributors  |  Analyzed 2 days ago
 
 

A hybrid multiplayer asteroids clone. I made this game to challenge to myself to make a multiplayer game that is fun in 40 hours total. Version 0.0.1 reflects those 40 hours. The game is currently incomplete, buggy and has intentionally bad graphics. Multiplayer works, and it is a bit of fun.

4.0
   
  0 reviews  |  2 users  |  2,797 lines of code  |  0 current contributors  |  Analyzed over 1 year ago
 
 

PHPMyGame is a library written in php and JavaScript. It makes text-based game making simple and enjoyable without extra coding. The library is very flexible and easy to use. There is more than one way to do something for new and old developers.

5.0
 
  0 reviews  |  2 users  |  0 current contributors
 
 

german opensource browsergame : Das Browsergame Zwischenwelt ist eine Kreuzung aus Civilisation, Master of Magic und SimCity. Hier ein paar Features: * Forschen * Gebäude bauen * Armeen kommandieren * Zauber sprechen * Handeln oder einfach nur Monster jagen

5.0
 
  0 reviews  |  2 users  |  49,504 lines of code  |  0 current contributors  |  Analyzed 1 day ago
 
 

Top down isometric perspective tactical strategy oriented online game.

0
 
  0 reviews  |  1 user  |  4,725 lines of code  |  0 current contributors  |  Analyzed 9 days ago
 
 
 
 

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