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Kochol Game Engine(KGE) is an object-oriented hardware accelerated 3D Game engine. Easy to use and powerful engine for cutting edge games.

5.0
 
  0 reviews  |  3 users  |  105,731 lines of code  |  6 current contributors  |  Analyzed 9 days ago
 
 

The AllBinary Platform contains the following: : AllBinary Game Development Kit (http://allbinarygames.appspot.com) includes the AllBinary Multi-Platform Development Kit : Freeblisket/Weblisket E-Commerce Solution (http://www.allbinary.com) : AllBinary Input Automation : AllBinary Vector ... [More] Graphics Tool : AllBinary Sprite Tool : And Everything Else AllBinary. [Less]

5.0
 
  0 reviews  |  2 users  |  236,377 lines of code  |  1 current contributor  |  Analyzed 8 days ago
 
 

Plasma is a mature engine for developing virtual worlds. It is currently being used commercially for Myst Online: Uru Live and MagiQuest Online, both developed by Cyan Worlds.

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  0 reviews  |  2 users  |  412,685 lines of code  |  14 current contributors  |  Analyzed 4 days ago
 
 

PixelLight is a cross-platform application framework for any kind of 3D applications like games, interactive simulations or visualizations. It's based on a highly flexible scene graph system that allows you to compose and visualize any type of 3D scene for your application. PixelLight is ... [More] written in C++ and has been designed with flexibility and extensibility as one of it's main goals. Therefore, it's not only a 3D engine, but a consistent framework that allows you to combine all the components that you need for your application without having to care about the differences of the actual libraries, APIs or operating systems that you are using. The underlying systems and libraries are abstracted by a powerful reflection and component system. [Less]

5.0
 
  0 reviews  |  1 user  |  43,108 lines of code  |  7 current contributors  |  Analyzed 10 days ago
 
 

The idea of Ares and AresEd? is to be a fully featured game creation suite. The game creator should not have to make any code (or very little at least) and still be able to have a fully featured 3D game with modern features. The editor is fully physics based and realtime. All is based on the Crystal Space 3D engine.

5.0
 
  0 reviews  |  1 user  |  111,849 lines of code  |  2 current contributors  |  Analyzed 7 days ago
 
 

The Aspect GTK is a collection of tools which provide a complete game creation environment.

0
 
  0 reviews  |  0 users  |  5,390 lines of code  |  0 current contributors  |  Analyzed 2 days ago
 
 

Potato EngineWhat's this ?The Potato Engine is a set of libraries and tools designed to speed up cross-platform game development on the PC (Linux/Windows). Its different packages are available under various open source licenses (GPL/LGPL). The engine is made by the ElectroMagnetic Potatoes (EMP) ... [More] team. Quick TourTODO: link videos and/or screenshots Use it !The Potato Engine is extensively documented in its wiki. To give it a quick try now, follow the quick start tutorial. If you wish to get deeper in the documentation, see the engine manual and the editor manual. For detailed documentation, look at the API reference, or the developer manual. [Less]

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  0 reviews  |  0 users  |  0 current contributors  |  Analyzed 4 days ago
 
 
 
 

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