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Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. It is used by MPEG playback software, emulators, and many
Metrics updated about 22 hours ago
jMonkeyEngine provides a high performance, scenegraph based rendering and physics system.
Metrics updated 10 Oct 08
The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.
Metrics updated 10 Oct 08
The Xith3d project consists of powerful middleware consisting of a scenegraph and an extensible renderer. The goal is to create a lean and performative scenegraph and renderer while at the same time allowing for extensions and enchancements to all
Metrics updated 11 Oct 08
Thunder&Lightning is a futuristic action flight simulator and realtime strategy game that takes place in a large 3D environment. Jump into the pilot seat of your Lightning aircraft and fight against Thunder tanks in a fierce battle for control of the island!
Battle Tanks is a funny battle on your desk, where you can choose one of three vehicles and eliminate your enemy using the whole arsenal of weapons. It has original cartoon-like graphics and cool music, it’s fun and dynamic, it has several network
Metrics updated 11 Oct 08
ArcLib is a cross platform 2D game arcade library using the D programming language.
Metrics updated 07 Oct 08
Python-Ogre is a high-performance, full-featured Python interface to the Ogre3D graphics library. Python-Ogre currently supports all the functionality of Ogre 1.4, as well as wrappers for over 30 individual libraries: * Bullet, NxOgre (PhysX)
Metrics updated about 18 hours ago
Orx is a platform-independent game meta-engine with a high degree of customization and extensibility via plug-ins.
Metrics updated 11 Oct 08
A portable C++-based game engine designed to simplify and speed 2D accelerated games. Still very much under construction. Currently uses your choice of Allegro, Irrlicht or SDL/OpenGL.
Metrics updated 07 Oct 08