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A portable C++-based game engine designed to simplify and speed 2D accelerated games. Still very much under construction. Currently uses your choice of Allegro, Irrlicht or SDL/OpenGL.
libNUI is a hardware accelerated GUI framework that makes it possible to build rich multi-platform applications based on 3D rendered dynamic layouts. Interfaces are built as a composition of widgets and behaviors, and the framework handles positioning, resizing, anchoring, and texture stretching.
Initially intended to be entirely based around 3D graphics in Scala, Sgine has expanded to provide additional functionality for high performance interactive applications.
Azure: Infinite Skies is a free, realtime 3D game about flight simulation with some parts from RPG, as well. It's playing in a parralel world (mix of our world of 30s-50s and a fantasy world) with some really original vehicles and environments, combininig nice graphics, story and action.
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