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GNUjump is a clone of the simple yet addictive game Xjump, adding new features like multiplaying, unlimited FPS, smooth floor falling, themable graphics, sounds, replays, ... The goal in this game is to jump to the next floor trying not to fall down. As you go upper in the Falling Tower the ... [More] floors will fall faster. Try to survive longer get upper than anyone. It might seem too simple but once you've tried you'll realize how addictive this is. [Less]

4.0
   
  0 reviews  |  4 users  |  22,834 lines of code  |  1 current contributor  |  Analyzed 2 days ago
 
 

FreeDink is a portable and enhanced version of the Dink Smallwood game engine. Dink Smallwood is an adventure/role-playing game, similar to Zelda, made by RTsoft. Besides twisted humour, it includes the actual game editor, allowing players to create hundreds of new adventures called Dink Modules ... [More] or D-Mods for short. The Dink Network hosts a copy of almost all of them. GNU FreeDink currently runs the original game as well as its D-Mods, with close compatibility, under new platforms. [Less]

4.5
   
  0 reviews  |  2 users  |  40,292 lines of code  |  1 current contributor  |  Analyzed about 2 hours ago
 
 

Liquid War 6 is a unique multiplayer wargame. Your army is a blob of liquid and you have to try and eat your opponents. Rules are very simple yet original, they have been invented by Thomas Colcombet. It is possible to play alone against the computer but the game is really designed to be played with ... [More] friends, on a single computer, on a LAN, or on Internet. [Less]

0
 
  0 reviews  |  1 user  |  181,689 lines of code  |  5 current contributors  |  Analyzed 4 days ago
 
 

Sudokuki is a free graphical SUDOKU game: Sudokuki solves even the most difficult sudoku grids for you - Generate a sudoku - Play sudoku - Print a sudoku... Available in 15 languages. Just download and play! You can also play with arabic or chinese numbers. Sudokuki is Free Software developed in Java. Have fun!

5.0
 
  1 review  |  1 user  |  73,259 lines of code  |  1 current contributor  |  Analyzed 3 days ago
 
 

Апликација за приказивање наређења за Вукове у системској касети. Application for displaying orders for the Wolves eRepublik army unit in the system tray.

0
 
  0 reviews  |  1 user  |  579 lines of code  |  0 current contributors  |  Analyzed about 13 hours ago
 
 

Happy Kitty is an unofficial project with the mission to provide open source and redistributable freeware games for the latest Pardus Linux release. The Happy Kitty repository extends the official repositories by providing new games.

0
 
  0 reviews  |  1 user  |  29,404 lines of code  |  1 current contributor  |  Analyzed about 5 hours ago
 
 

The Quake 3 Paintball Mod made standalone with ioquake3 source. This project is for the ioquake3-based engine code.

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  0 reviews  |  0 users  |  0 current contributors
 
 

O projeto Vilarejo do Naruto consiste em criar um game simples do desenho animado Naruto utilizando Dephi + UnDelphix, durante o projeto estarei escrevendo um livro em pdf explicando todo o desenvolvimento do aplicativo com linguagem simples sem muito termos técnicos. Minha intenção é ensinar ... [More] iniciantes a criarem seus games 2D, Para fazer parte do grupo entre em contato pelo orkut(É mais certeza de você conseguir falar comigo) ou pelo msn e e-mail klanpaia@hotmail.com e leia o leia-me.pdf. Projeto teve inicio no dia : 20/6/2008 [Less]

0
 
  0 reviews  |  0 users  |  1 current contributor  |  Analyzed 7 days ago
 
 

A funny game for learn tables.

0
 
  0 reviews  |  0 users  |  0 current contributors  |  Analyzed 7 days ago
 
 

Intromuduction: You have stolen the famous Rogue Diamond from the national museum, and hidden it cunningly about your person. But with the roof entrance you arrived through now out of reach you have to escape through the museum itself. There are ten floors with stairs (>) on each level, but ... [More] you have to retrieve the security keycard (!) to unseal each exit. The guards may pose a problem, but as the world's greatest thief they shouldn't be a challenge... Abooot: Get Out was made by me (James E. Ward) as an attempt to learn PDCurses, to improve my programming and just because I love roguelikes. I started with a small roguelike made by Ido Yehieli (included as a txt file) on 1 December 2008. The first release was uploaded 3 December 2008. Much of the code is ineffecient and might be hard to read due to my inexperience as a programmer. I plan on releasing a rewrite some time at the first part of 2009. I would like some help with the next release , so if you are interested in helping, post on the newsgroup: http://groups.google.com/getoutrl . Gameplayingness: Get out is a fairly simple game. You must get the keycard (!) on each of the 10 levels before escaping down the stairs(>) while avoiding the cop(&). The cops movements are easy to predict and it is possible to trap him. Type x at the title screen for an expanded AI for the cop. Controlifiers: Movement: 789 yku 4 6 or h l 123 bjn 'q' to quit. 'x' at title for expanded AI Credits: IdoYehieli for providing the original source that became Get Out!! Joseph Larson (i took some of the initialization from his 'Shox' game) Darren Grey for writing better introduction/win/loss messages that still involve anuses Get Out is copyright James E. Ward 2008 Screenshots Status Unknown end tag for Excellent page. [Less]

0
 
  0 reviews  |  0 users  |  0 current contributors  |  Analyzed 6 days ago
 
 
 
 

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