Projects tagged ‘game’, ‘linguistics’, and ‘qt’


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Projects tagged ‘game’, ‘linguistics’, and ‘qt’

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Refine results Project Tags qt4 (3) reference (3) school (3) kde (3) games (3) learning (3) languages (3) education (3) teaching (3) c++ (3) language (3) vocabulary (2)

[3 total ]
1

KHangMan

 
Primary Language: C/C++ Licensed as: GNU General Public License 2.0 or later

KHangman is the classical hangman game. The child should guess a word letter by letter. At each miss, the picture of a hangman appears. After 10 tries, if the word is not guessed, the game is over and the answer is displayed. A hint can be shown to ... [More] help you guess the word. You can use the game to improve your vocabulary in other languages. The words are nouns and available in thirty languages at the moment. The program will detect which languages are present and enable them. You will also be able to easily download other languages via the Get New Stuff dialog (3 clicks and your data will be installed). [Less]

Metrics updated 03 Sep 08

1

Kanagram

 
Primary Language: C/C++ Licensed as: GNU General Public License 2.0 or later

Kanagram mixes up the letters of a word (creating an anagram), and you have to guess what the mixed up word is. Kanagram features several built-in word lists, hints, and a cheat feature which reveals the original word. Kanagram also has a vocabulary ... [More] editor, so you can make your own vocabularies, and distribute them through Kanagram's KNewStuff download service. [Less]

Metrics updated 07 Sep 08

0

KLettres

 
Primary Language: C/C++ Licensed as: GNU General Public License 2.0 or later

KLettres aims to help to learn the alphabet and then to read some syllables in different languages. It is meant to help learning the very first sounds of a new language, for children or for adults. KLettres has four levels which can be changed via ... [More] a Levels drop down box or the Level menu: * Level 1: the letter is displayed and the user hears it. * Level 2: the letter is not displayed, the user only hears it. * Level 3: the syllable is displayed and the user hears it. * Level 4: the syllable is not displayed, the user only hears it. You can also choose the mode (kid or grown-up) via the colored buttons on the toolbar and KLettres will keep your settings and restore them the next time you play. [Less]

Metrics updated 06 Sep 08