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Blender is a 3D animation and compositing suite with tools for modeling (advanced subdivision modeling, multiresolution sculpting), uv unwrapping, texturing (procedural node, 2D and 3D painting), animation, rendering, particles and simulation (including fluid dynamics, hard body physics, cloth and ... [More] hair), post-production with node based compositing and non linear editing, integrated game engine (with graphical programming, vehicle and rag doll constraints) and python scripting including an import and export suite. Blender runs on all major operating systems including Windows, OS X, Linux and BSD's. It has sculpting similar to ZBrush©, is a full animation suite similar to Maya© or 3DS Max© ; has compositing comparable to Nuke, camera tracking, object tracking and full video editing [Less]

4.68595
   
  4 reviews  |  573 users  |  1,197,744 lines of code  |  90 current contributors  |  Analyzed 2 days ago
 
 

DOSBox uses SDL to emulate the PC hardware required for running old DOS games. This includes a 386 processor, an S3/Trio video card with some tweaks to allow for older display hardware like the Tandy, a Sound Blaster Pro, the PC speaker, Tandy 3-sound, CMS/GameBlaster, Disney Sound Source, and MIDI. ... [More] DOS emulation is integrated. It is possible to mount local directories as drives inside the emulator. [Less]

4.55072
   
  1 review  |  262 users  |  119,251 lines of code  |  2 current contributors  |  Analyzed about 17 hours ago
 
 

A cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. SDL supports Linux, Windows, Windows CE, BeOS, MacOS, Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. The code ... [More] contains unofficial support for AmigaOS, Dreamcast, Atari, AIX, OSF/Tru64, RISC OS, SymbianOS, and OS/2. SDL is written in C, but works with C++ natively, and has bindings to several other languages, including Ada, C#, Eiffel, Erlang, Euphoria, Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP, Pike, Pliant, Python, Ruby, Smalltalk, and Tcl. [Less]

4.23529
   
  0 reviews  |  216 users  |  291,923 lines of code  |  20 current contributors  |  Analyzed 4 days ago
 
 

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the game, allowing you to play them on systems for which they were never ... [More] designed! ScummVM lets you run these adventures: Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system. SCUMM is used for many games, including Monkey Island, Day of the Tentacle, Sam and Max and more. Compatibility with supported games is continually improving, so c [Less]

4.73846
   
  0 reviews  |  163 users  |  1,829,669 lines of code  |  49 current contributors  |  Analyzed 3 days ago
 
 
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OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilizing hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying ... [More] system libraries like Direct3D and OpenGL and provides an interface based on world objects. [Less]

4.77941
   
  1 review  |  136 users  |  1,086,815 lines of code  |  44 current contributors  |  Analyzed 7 days ago
 
 

Pygame is a set of Python modules designed for writing games. It is written on top of the excellent SDL library. This allows you to create fully featured games and multimedia programs in the python language. Pygame is highly portable and runs on nearly every platform and operating system.

4.57895
   
  0 reviews  |  78 users  |  449,587 lines of code  |  13 current contributors  |  Analyzed 2 days ago
 
 

Libgdx is a Java game development framework that provides a unified API that works across all supported platforms (Windows, Linux, Mac OS X, Android, iOS, HTML5/WebGL). The framework provides an environment for rapid prototyping and fast iterations. Instead of deploying to iOS/Android/Javascript ... [More] after each code change, you can run and debug your game on the desktop, natively. Desktop JVM features like code hotswapping reduce your iteration times considerably. Libgdx tries not be the "end all, be all" solution. It does not force a specific design on you. Pick and choose from the features it provides. [Less]

4.66667
   
  0 reviews  |  58 users  |  1,528,307 lines of code  |  111 current contributors  |  Analyzed 7 days ago
 
 

SuperTux is a side-scrolling platform game. The hero in this game is Tux the Penguin, the game's only reference to Linux. On the journey to rescue Penny, who has been kidnapped by evil Nolok, Tux faces 23 different kinds of bad guys while jumping and running through 101 beautifully-drawn levels. ... [More] The soundtrack is available on last.fm and similar sites. [Less]

4.44444
   
  0 reviews  |  54 users  |  130,094 lines of code  |  7 current contributors  |  Analyzed over 1 year ago
 
 

Nexuiz is a fast-paced, chaotic, and intense multiplayer first-person shooter game, focused on providing basic, old style deathmatch. It is extremely modder-friendly. Nexuiz is built on the power of the Darkplaces engine, which is a heavily modified version of the original Quake. Darkplaces features ... [More] realtime lighting and stencil shadows, bumpmapping, gloss, bloom, and totally rewritten network code that supports up to 64 players on a single server. [Less]

4.31579
   
  2 reviews  |  53 users  |  48,045 lines of code  |  0 current contributors  |  Analyzed 4 days ago
 
 

BZFlag is a 3D, multiplayer, tank battle zone, capture the flag game that pits players against each other in a networked environment. It runs on Windows XP/Vista/7, Linux, Mac OS X 10.6+, and others. An OpenGL accelerator is highly recommended.

4.4375
   
  0 reviews  |  52 users  |  374,004 lines of code  |  11 current contributors  |  Analyzed 2 days ago
 
 
 
 

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