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Pygame is a set of Python modules designed for writing games. It is written on top of the excellent SDL library. This allows you to create fully featured games and multimedia programs in the python language. Pygame is highly portable and runs on nearly every platform and operating system.
A free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending their time creating great games, not building GUI sub-systems!
Frets on Fire is an excellent opensource clone of Guitar Hero for Windows, Linux, and OSX. It can import songs from a Guitar Hero I or II disc, can play user-created songs, or lets you to create your own songs with its song editor. For hardcore players, your results are automatically posted to the ... [More]
Thousand Parsec is not only a game by itself, it is also a framework for creating a similar group of turn-based space empire building games, which are often called 4X games, from the main phases found in them: eXplore, eXpand, eXploit and eXterminate. Some examples of games which Thousand Parsec ... [More]
Started as a mod to Frets On Fire, FoFiX is recognized now as a fork to the original boasting high amounts of customizability, improved stability, and plenty of new features. You can jam to songs with actual controllers from the Guitar Hero or Rockband games, or you can just use your keyboard. ... [More]
PyFC: SolitariThis project is a solitaire computer game with spanish cards. It can have more than one solitaire. This solitaire features are: Multiplatform game (windows, linux, mac) can save or load a game undo game movements multilingual NewsDownload now pyfcsolitari 1.0 windows Download now ... [More]
This is a project started at the UCR department of Computer Science for a class in software engineering. The project is currently maintained by Josef Spjut.
µWar is a Space Invader–style arcade game in the cruel micro-computer industry. You are an Apple Computer faced to Wintel hordes.
We (mediachicken dev team) are making a 2d Game engine + a coding language! Here's our recent post on blenderartists.org: Hey, us devs over at MediaChicken were conversing casually about making a game engine, we weren't really going to make a fully fledged game engine, just doing small ... [More]