Celestia is an OpenGL-based 3D space simulation for Unix and Win32 that lets you travel through the solar system, to the stars, and even beyond the galaxy. Visit over 100,000 stars, 100 solar system bodies, and all known extrasolar planets.
Tile map editor is for design tile maps with a single tiled image and export map data as an array. this is a very good tool for J2ME game prgrammers and with a very little changes you can use it for any other languages.
//TODO Description here
Future version will accept multilayered maps.
Included plugins :
Endless Alice Map Editor (maintainer : Fettgans) >> test
Ino Vation 2007 Map Editor (maintainer :
... [More] Fettgans) >> test
Sanae Challenge! Map Editor (maintainer : Fettgans) >> test
Test pages are from rev31 (20081006).
Fell free to contact me if you want to add a plugin to this list and/or add it to the repository. [Less]
An Isometric RPG called BattleStone.Still in development. A simple engine is available for download (Uses DirectX) It plots a maze with floors, walls and a single character to explore the maze. It
... [More] reads the map to plot from a text file, and the sprites to use from a single .png file. (A long way from being a fully functional engine)
The game editor BattleEdit (Developed in vb.net with GDI+) is also still in development, but a bit further down the track. It allows you to define header information for floor, wall and object sprites (including animating therm and defining areas that may or may not be walked over)
The beginnings of a map editor will be built into this within the next week or so, so check back around the 14th November 2007 for further updates.
Were currently looking for : 2D Artists, 2D Animators, Concept artists, C++ Programmers, vb.net programmers, Level designers
If you're interested in joining the team, contact Steve at: aceofspades25@hotmail.co.uk
The Engine:
The Editor: [Less]
A couple of classes i made during development of game in flash ActionScript 3.0. At this moment i uploaded two classes: Map and Astar. First one is an implementation of Map with keys to values
... [More] correspondence which uses binary search for find/insert operations. It like Dictionary class from flash.utils package, but it have more helpful methods and freedom. And second one is an efficient implementation of Astar (A) pathfinding algorithm in as3.
Enjoy. [Less]