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Yet Another Pacman 3D Adventures is another attempt on the known game to group together classical pacman features, 3D, mini-games, multiplayer aspect, and others. It is a part of a 3D game course project.

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  0 reviews  |  2 users  |  21,642 lines of code  |  0 current contributors  |  Analyzed 8 days ago
 
 

pacman using Irrlicht engine for graphics and scene management,ODE for physics and OpenAL for 3D audio. Adds some nice features to gameplay using third dimention

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  0 reviews  |  0 users  |  0 current contributors
 
 

In this game players must help tux collect all of the pellets in space without being caught

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  0 reviews  |  0 users  |  0 current contributors  |  Analyzed 2 days ago
 
 

An alternative Pacman like game in Java.

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  0 reviews  |  0 users  |  6,782 lines of code  |  0 current contributors  |  Analyzed 5 days ago
 
 

Pacman implemented in Java for class assignment

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  0 reviews  |  0 users  |  1,357 lines of code  |  0 current contributors  |  Analyzed almost 2 years ago
 
 

Pacman's Perilous PredicamentSummaryPacman's Perilous Predicament is a turn based implementation on the classic Pacman arcade game. To accommodate its turn based nature, game play mechanics will be changed into more of a puzzle game. For example, ghosts will attempt to move directly at the ... [More] player, but will also get stuck against walls and corners. To further enhance the puzzle game play, the game will support features such as portals and one way walls. NewsApril 16th, 2009 More performance fixes. Go ahead and grab the v1.02 executable on the right. Also, feel free to email any of your custom maps to gamefreakf1 at gmail.com, and we'll work to include them into the default map set. April 8th, 2009 An updated release with improved performance is now available. This represents the complete version of Pacman's Perilous Predicament. Screen Shots Dev TeamThe core development team behind Pacman's Perilous Predicament is known as Team Ortega Taco Sauce, and consists of Alexander Craig, Alex Dinardo, and Robert Gillespie. Time LineMarch 16th, 2009: Milestone 3 released (Feature complete version of a single level) March 23rd, 2009: Feature freeze and map editor released. The remaining week before the Milestone 4 released is to be used purely for level design and QA testing. March 30th, 2009: Milestone 4 released (Feature complete version) [Less]

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  0 reviews  |  0 users  |  14,059 lines of code  |  0 current contributors  |  Analyzed 2 days ago
 
 

This project attempts to update the arcade classic Pacman to a 3D environment. It is being developed in C++ using OpenGL.

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  0 reviews  |  0 users  |  0 current contributors
 
 

This is a pacman-like game, programmed in Java

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  0 reviews  |  0 users  |  686 lines of code  |  0 current contributors  |  Analyzed 8 days ago
 
 

the big prize is a private pacman ghost, specially designed for you

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  0 reviews  |  0 users  |  2,310 lines of code  |  0 current contributors  |  Analyzed 7 days ago
 
 

Simply an Atari pacman clone.The target of the game is to eat all dots of the maze before been catched by the ghosts.

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  0 reviews  |  0 users  |  5,412 lines of code  |  0 current contributors  |  Analyzed 3 days ago
 
 
 
 

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