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This is a simple game that will hopefully have good design elements. The graphics for this first release will be simple to put it mildly. This game will use the Irrlicht 3d Game Engine. We are still in the basic planning stages. I will update the description as things change. Thanks for
First Look Now Available! First Ever In-Game Screenshot: Endieko is being designed by 5 students as a project for our CSCI 440 project development class. It will be an open-source, freely available game based on the android platform and will be compatible with all current android devices. For
Polska gra oparta na arkanoidzie związana tematycznie z biblijną opowieścią o Arce Noego. Gra przeznaczona dla jednego lub dwóch graczy. Projekt realizowany w ramach przedmiotu "Realizacja Projektu Informatycznego" na Politechnice Gdańskiej.
A project for an electrical engineering class. Basically, a FoF clone programmed in C++ and Qt. Yes, using Qt for something like this is like using a screwdriver as a hammer. Qt was chosen as a learning exercise. The first release of Keyboard Hero will be approximately June 10th, 2008.
Lyon UNO!The UNO project for SID majeure at CPE Lyon 08/09.This is a web-game project, based in the famous card-game UNO. It will contain a game engine and management apps on the server side and then a web interface which will be runned client side. This is currently in planning phase, if
An open-source, completely OOP MMO engine. Included are Editors(C#) , Client (C#/Lua) and the highly scalable server , Celestial (Java and MySQL)
Project Wilfred is a temporary name for an Android application going into development soon. More information will come later when we begin.
Viet heroes - Fight or Surrender is an open source game project from Vietnam. We're currently working on some technology demo and self training some game development skills. Thank you very much, and see you soon. http://fosp.wordpress.com/ A simple demo:
Purpose: Improve the user experience of ORTS, specifically the ortsg application. Help make ORTS more approachable to users by improving, polishing and adding to its Graphical User Interface. Main Objectives: >Tune the "rubber-banding" unit selection system to respond more as
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