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Thunder&Lightning is a futuristic action flight simulator and realtime strategy game that takes place in a large 3D environment. Jump into the pilot seat of your Lightning aircraft and fight against Thunder tanks in a fierce battle for control of the island!
Naev is a 2D space trading and combat game, in a similar vein to Escape Velocity. Naev is played from a top-down perspective and features fast-paced combat, many ships and outfits, and a large galaxy to explore. The game is highly open-ended, letting players proceed at their own paces. Current version is 0.5.0.
TORCS (The Open Racing Car Simulator) is a highly portable multi platform car racing simulation. It is used as ordinary car racing game, as AI racing game and as research platform. It runs on Linux (x86, AMD64 and PPC), FreeBSD, MacOSX and Windows. The source code of TORCS is licensed under the GPL ... [More]
Vega Strike is a cross-platform space flight simulation game. Inspired by the gameplay of classics such as Wing Commander: Privateer, Vega Strike features an open-ended universe in which players can trade, fight, and explore. Players can also take missions, and maintain relations with the three ... [More]
Danger from the Deep (known as dangerdeep or DftD) is a free (as in free speech), open source World War II german submarine simulator. This game is planned as tactical simulation.
The 1d6 project develops tools for the free One Die roleplaying System. Its first deliverable is a battle simulator using the simple One Roll combat System for quick combat resolution. Its second deliverable is the blob_battle, where two blobs can duel. The third deliverable is babglet ... [More]
LinCity-NG is a City Simulation Game. It is a polished and improved version of the classic LinCity (http://www.floot.demon.co.uk/lincity.html) game. Within the scope of the GoTM project (http://happypenguin.org/forums/viewtopic.php?t=1243) at happypenguin (http://happypenguin.org) we have created a ... [More]
OpenCity is a city simulator game that is licensed under the GPL and coded in C++. It is currently in very early stage of development but very playable.
The OpenSceneryX project is a library of scenery objects for X-Plane® v8.50 and above. It is a collaborative effort by members of the X-Plane.org community and the aim is to provide a good range of high quality scenery components for authors to use in their scenery packages.
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