Projects tagged ‘game’ and ‘snes’


[5 total ]

68 Users
   

ZSNES is a SNES/Super Famicom emulator for x86 computers. It runs on Windows, MS-DOS and Linux/FreeBSD and supports mode 7, sound, Super FX, and a lot more.
Created over 3 years ago.

1 Users
 

Project Frozen Flame is an attempt to recreate the game Radical Dreamers for modern computers.
Created over 2 years ago.

0 Users

Project Asgard is a production of the Warstorm Studios team. This project is an attempt to create a 2D RPG based on Norse Mythology. The game will be similar to the classic SNES RPGs. Our aim is to ... [More] make this game as unique and original as possible. We don't see 2D graphics as a limitation but instead as a tool to force us to be more creative. Our official site can be located at http://www.warstormstudios.com/ and our official forums at http://forum.warstormstudios.com/ [Less]
Created 12 months ago.

0 Users

SNEeSe is an emulator for the Nintendo SNES console for x86 PCs. SNEeSe is written in 32-bit C, C++, and NASM x86 assembly. Project goal is to make as accurate, functional, and usable an emulation core as is reasonably possible.
Created over 2 years ago.

0 Users

The Uzebox is an open source, retro-minimalist game console design. It is based on an AVR 8-bit general purpose microcontroller made by Atmel. The particularity of the system is that it's based on an ... [More] interrupt driven engine and has no frame buffer. Functions such as video sync generation, tile rendering and music mixing is done realtime in software by a background task so games can easily be developed in C. The design goal was to be as simple as possible yet have good enough sound and graphics while leaving enough resources to implement interesting games. Emphasis was put on making it easy and fun to assemble and program for any hobbyists. The final design contains only two chips: an ATmega644 and an AD725 RGB-to-NTSC converter. Two commercial version are available so far: The Uzebox AVCore by Embedded Engineering llc and the Fuzebox by Adafruit Industries. Get one of those if you know nothing about electronics! Features: Interrupt driven: No cycle counting required, sound mixing and video generation are all made in the background 4 channels sound engine: The sound subsystem is composed of 3 wavetable channels and 1 noise or PCM channel. Sound is 8-bit mono, mixed at ~15Khz 256 simultaneous colors arranged in a 3:3:2 color space (Red:3 bits, Green:3 bits, Blue: 2 bits) Resolution: Up to 360x224 pixels (tiles-only, tiles & sprites, and bitmap video modes) Full screen scrolling in certain video modes Sprites: Up to 32 simultaneous sprites Inputs supported: Two SNES compatible joypad inputs MIDI In: With a music sequencer, allows the creation of music directly on the console SD/MicroSD and FAT16 API GameLoader: 4K Bootloader which allows to flash games from a standard FAT16 formatted SD card Cycle perfect emulator to ease development Multiple tools to convert MIDI, sound file and graphics to include files The sources comes complete with fully functional games, demos, content generation tools and even a cross-platform emulator! Youtube videos of the Uzebox in action: [Less]
Created 12 months ago.