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Celestia is an OpenGL-based 3D space simulation for Unix and Win32 that lets you travel through the solar system, to the stars, and even beyond the galaxy. Visit over 100,000 stars, 100 solar system bodies, and all known extrasolar planets.

4.40909
   
  1 review  |  65 users  |  240,522 lines of code  |  4 current contributors  |  Analyzed over 2 years ago
 
 

Gravit is a gravity simulator which runs under Linux, Windows and Mac OS X. It's released under the GNU General Public License which makes it free. It uses Newtonian physics using the Barnes-Hut N-body algorithm. Although the main goal of Gravit is to be as accurate as possible, it also creates ... [More] beautiful looking gravity patterns. It records the history of each particle so it can animate and display a path of its travels. At any stage you can rotate your view in 3D and zoom in and out. Gravit uses OpenGL with Lua, SDL, SDL_ttf and SDL_image. [Less]

5.0
 
  1 review  |  3 users  |  52,553 lines of code  |  1 current contributor  |  Analyzed 4 days ago
 
 

Remake of KSpaceDuel, but with nice extra features like star systems, black holes, online multiplayer etc etc...

5.0
 
  0 reviews  |  1 user  |  3,176 lines of code  |  1 current contributor  |  Analyzed 2 days ago
 
 

Thousand Parsec is a framework for turn based space empire building games. Thousand Parsec includes everything you need to play running games, set up your own games and build your own space empire games. Some examples of games which Thousand Parsec draws ideas from are Reach for the Stars, Stars! ... [More] , VGA Planets, Master of Orion and Galactic Civilizations. These games are often called 4X strategy games, from the main phases found in the games, eXplore, eXpand, eXploit and eXterminate. Our project has it's own website and source code repositories at http://www.thousandparsec.net/tp/. This project here shows the work our Google Summer of Code students did in 2008. Their code is also available from our website, along with changes since. [Less]

0
 
  0 reviews  |  0 users  |  0 current contributors  |  Analyzed 13 minutes ago
 
 
 
 

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